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<title>mike/sst, branch v0.6-HOTFIX</title>
<subtitle>Source Speedrun Tools: practice tools and handy features for Source Engine games</subtitle>
<id>https://git.woz.blue/mike/sst/atom?h=v0.6-HOTFIX</id>
<link rel='self' href='https://git.woz.blue/mike/sst/atom?h=v0.6-HOTFIX'/>
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<updated>2024-05-28T00:44:59+00:00</updated>
<entry>
<title>Hotfix broken Portal 5135 autojump</title>
<updated>2024-05-28T00:44:59+00:00</updated>
<author>
<name>Michael Smith</name>
<email>mikesmiffy128@gmail.com</email>
</author>
<published>2024-05-28T00:41:38+00:00</published>
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<id>urn:sha1:604dbdc53b34c25e53b19e37ab33fc09cef9111e</id>
<content type='text'>
The tf_arena_max_streak check turns out not to work on autoload since
the client isn't loaded yet so the cvar doesn't exist yet. Using the
server-side cvar tf_escort_score_rate appears to do for now.

Also bump the zip date again since I'm doing this after midnight :^)
</content>
</entry>
<entry>
<title>Set the release zip date for 0.6</title>
<updated>2024-05-27T21:36:20+00:00</updated>
<author>
<name>Michael Smith</name>
<email>mikesmiffy128@gmail.com</email>
</author>
<published>2024-05-27T21:36:20+00:00</published>
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<id>urn:sha1:b4210731d9c2baff030fed90587932999324c6bc</id>
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</entry>
<entry>
<title>Hide custom crosshair in menus/load screens</title>
<updated>2024-05-27T18:58:46+00:00</updated>
<author>
<name>Michael Smith</name>
<email>mikesmiffy128@gmail.com</email>
</author>
<published>2024-05-27T18:58:46+00:00</published>
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<id>urn:sha1:a3a7a637811d3e18506d82a72e634cdc978dd2ee</id>
<content type='text'>
This isn't perfect logic - the standard crosshair has a lot more cases
where it's not displayed - but it's better than nothing and avoids
looking stupid as often.

In the process, also fix the IConVar virtual table being one entry too
small, which somehow wasn't a problem until it led to vtidx_IsInGame
here getting clobbered and causing hard-to-debug crashes. Woopsy!
</content>
</entry>
<entry>
<title>Support fast-forwarding 38 custom L4D2 campaigns</title>
<updated>2024-05-22T22:42:11+00:00</updated>
<author>
<name>Hayden K</name>
<email>imaciidz@gmail.com</email>
</author>
<published>2024-05-21T22:59:59+00:00</published>
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<id>urn:sha1:33a9c3eca5bfc972622935cd455972d64eb513a3</id>
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</entry>
<entry>
<title>Prepare a changelog for next release</title>
<updated>2024-05-22T22:42:11+00:00</updated>
<author>
<name>Michael Smith</name>
<email>mikesmiffy128@gmail.com</email>
</author>
<published>2024-05-21T22:03:13+00:00</published>
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</entry>
<entry>
<title>Disable fastfwd outside L4D so SPT doesn't break</title>
<updated>2024-05-21T21:36:32+00:00</updated>
<author>
<name>Michael Smith</name>
<email>mikesmiffy128@gmail.com</email>
</author>
<published>2024-05-21T21:19:36+00:00</published>
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<id>urn:sha1:693ec1fd3a18eb0293394ff3306b9a84bf9206d7</id>
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</entry>
<entry>
<title>Add temporary plugin version identifier to demos</title>
<updated>2024-05-21T21:36:32+00:00</updated>
<author>
<name>Michael Smith</name>
<email>mikesmiffy128@gmail.com</email>
</author>
<published>2024-05-21T21:05:31+00:00</published>
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<content type='text'>
I've resisted doing this for a long time but it's getting to the point
where blocking a release indefinitely is a real problem, and this
satisfies the original request from some leaderboard people to just make
SST identifiable in some way or another. It means the demo stuff can
happen at whatever pace it happens at and other stuff can happen
independently. Less stress and sadness.

Of course, it'll only be kept in as long as required, but there'll be
no rush to get rid of it for any particular release either.
</content>
</entry>
<entry>
<title>Deal with the stupid NVDTOR situation</title>
<updated>2024-05-21T20:25:19+00:00</updated>
<author>
<name>Michael Smith</name>
<email>mikesmiffy128@gmail.com</email>
</author>
<published>2024-05-21T20:25:19+00:00</published>
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<id>urn:sha1:29389a446859d0d92145ecb395a3b4bff2e0f8be</id>
<content type='text'>
Bill suggested using abi.h for this. Not sure if it's 100% ideal to need
to pull in the whole header for this one macro but it's arguably better
than most alternatives and definitely better than just continuing to
duplicate it ad nauseam.
</content>
</entry>
<entry>
<title>Fix compatibility with latest L4D2 update</title>
<updated>2024-05-21T20:09:44+00:00</updated>
<author>
<name>Willian Henrique</name>
<email>wsimanbrazil@yahoo.com.br</email>
</author>
<published>2024-05-19T20:14:55+00:00</published>
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<entry>
<title>Fix miscategorised jmp instruction</title>
<updated>2024-05-05T22:40:51+00:00</updated>
<author>
<name>Michael Smith</name>
<email>mikesmiffy128@gmail.com</email>
</author>
<published>2024-05-05T22:40:51+00:00</published>
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<content type='text'>
Woops! Thanks Uncrafted for reporting this.
</content>
</entry>
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