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<title>mike/sst/LICENCE, branch v0.5-BETA</title>
<subtitle>Source Speedrun Tools: practice tools and handy features for Source Engine games</subtitle>
<id>https://git.woz.blue/mike/sst/atom?h=v0.5-BETA</id>
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<updated>2023-05-04T22:49:27+00:00</updated>
<entry>
<title>Improve L4D2 and Portal gametype detection</title>
<updated>2023-05-04T22:49:27+00:00</updated>
<author>
<name>Willian Henrique</name>
<email>wsimanbrazil@yahoo.com.br</email>
</author>
<published>2022-11-16T00:19:47+00:00</published>
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<content type='text'>
Adds tags for L4D2 2147 and Portal 3420. Committer's note: really the
gamedata system might benefit from improvement in the future to support
things like numerical ranges, but this will do for now.
</content>
</entry>
<entry>
<title>Unhide cl_showdemooverlay</title>
<updated>2023-05-04T22:49:27+00:00</updated>
<author>
<name>Hayden K</name>
<email>imaciidz@gmail.com</email>
</author>
<published>2023-04-01T04:03:27+00:00</published>
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</content>
</entry>
<entry>
<title>Fix a sizeof blunder I happened to notice recently</title>
<updated>2023-01-15T15:17:51+00:00</updated>
<author>
<name>Michael Smith</name>
<email>mikesmiffy128@gmail.com</email>
</author>
<published>2023-01-14T21:58:26+00:00</published>
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<id>urn:sha1:3e4c26eeb701d96aa73bd482d48140f229cd9079</id>
<content type='text'>
Nobody seems to have been affected by this in the wild yet, thank
goodness. Will probably be a while before there's an actual release, so
hopefully people will continue not to be affected.

I suppose it's only an issue for paths longer than 128 characters, so
it's not too likely to matter under normal circumstances...
</content>
</entry>
<entry>
<title>Fix a couple of errata</title>
<updated>2022-03-19T18:46:03+00:00</updated>
<author>
<name>Michael Smith</name>
<email>mikesmiffy128@gmail.com</email>
</author>
<published>2022-03-19T18:46:03+00:00</published>
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<content type='text'>
1. Why is it so hard to remember to bump the years aaaaaaaaaaaaaaaaaaaa
2. Aciidz wrote the mat_monitorgamma patch a while ago and it turns out
   he since found out it's not version-specific, so the comment was
   confusing.
</content>
</entry>
<entry>
<title>Fix L4D1 v1.0 mat_monitorgamma flags for QoL</title>
<updated>2022-03-19T04:50:24+00:00</updated>
<author>
<name>Hayden</name>
<email>imaciidz@gmail.com</email>
</author>
<published>2022-02-16T10:23:26+00:00</published>
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<content type='text'>
Also unhide demo_interpolateview because yes.
</content>
</entry>
<entry>
<title>Spruce up text and fix some copyright years</title>
<updated>2022-03-19T04:36:59+00:00</updated>
<author>
<name>Michael Smith</name>
<email>mikesmiffy128@gmail.com</email>
</author>
<published>2022-03-19T04:36:59+00:00</published>
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<content type='text'>
Sometimes, you just want to Unicode.
</content>
</entry>
<entry>
<title>Add Windows release automation and bump to v0.2</title>
<updated>2021-12-30T17:16:43+00:00</updated>
<author>
<name>Michael Smith</name>
<email>mikesmiffy128@gmail.com</email>
</author>
<published>2021-12-30T17:11:57+00:00</published>
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<content type='text'>
Preparing for the January beta release.
</content>
</entry>
<entry>
<title>Initial public snapshot</title>
<updated>2021-11-20T03:18:08+00:00</updated>
<author>
<name>Michael Smith</name>
<email>mikesmiffy128@gmail.com</email>
</author>
<published>2021-11-20T03:10:50+00:00</published>
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<content type='text'>
With code from Bill. Thanks Bill!
</content>
</entry>
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