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author | 2025-06-21 14:46:10 +0100 | |
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committer | 2025-06-21 14:50:00 +0100 | |
commit | f38fc784ffab00c11b9818d18f55be34cc8aa130 (patch) | |
tree | a6370ebb95506003ae6b984f724d42369efae366 /src/autojump.c | |
parent | ac7e7d0f21978afc70fe3ef76db69d575742b974 (diff) | |
download | sst-f38fc784ffab00c11b9818d18f55be34cc8aa130.tar.gz sst-f38fc784ffab00c11b9818d18f55be34cc8aa130.zip |
Abstract over con_var layout changes from OE to NE
This doesn't allow us to support OE in and of itself but is part of the
groundwork necessary to do so in the future.
Diffstat (limited to 'src/autojump.c')
-rw-r--r-- | src/autojump.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/autojump.c b/src/autojump.c index 2656796..eb0e34f 100644 --- a/src/autojump.c +++ b/src/autojump.c @@ -78,7 +78,7 @@ static bool unprot(struct CGameMovement *gm) { // reimplementing cheats check for dumb and bad reasons, see below static struct con_var *sv_cheats; static void cheatcb(struct con_var *this) { - if (this->ival) if_cold (!con_getvari(sv_cheats)) { + if (con_getvari(this)) if_cold (!con_getvari(sv_cheats)) { con_warn("Can't use cheat cvar sst_autojump, unless server has " "sv_cheats set to 1.\n"); con_setvari(this, 0); |