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| author | 2026-10-25 02:12:32 +0000 | |
|---|---|---|
| committer | 2026-11-11 23:15:15 +0000 | |
| commit | cebf5fed741b15bd70198513db89b68178306b9d (patch) | |
| tree | 044d66db8123c247102936d42e12af8c691f9bbf /src/chatmsg.h | |
| parent | 4b3f24c1b08025c855bc68509e9e42fef87402eb (diff) | |
| download | sst-cebf5fed741b15bd70198513db89b68178306b9d.tar.gz sst-cebf5fed741b15bd70198513db89b68178306b9d.zip | |
Add chat message broadcast feature
Based on an earlier patch worked on by aciidz and bill, but I found an
easier way to do it, with less asm-searching for internal stuff.
Diffstat (limited to 'src/chatmsg.h')
| -rw-r--r-- | src/chatmsg.h | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/src/chatmsg.h b/src/chatmsg.h new file mode 100644 index 0000000..b5f63bb --- /dev/null +++ b/src/chatmsg.h @@ -0,0 +1,38 @@ +/* + * Copyright © Michael Smith <mikesmiffy128@gmail.com> + * Copyright © Hayden K <imaciidz@gmail.com> + * + * Permission to use, copy, modify, and/or distribute this software for any + * purpose with or without fee is hereby granted, provided that the above + * copyright notice and this permission notice appear in all copies. + * + * THE SOFTWARE IS PROVIDED “AS IS” AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH + * REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY + * AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, + * INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM + * LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR + * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR + * PERFORMANCE OF THIS SOFTWARE. + */ + +#ifndef INC_CHATMSG_H +#define INC_CHATMSG_H + +/* + * Sends a message to the in-game chat for all players. Strings can have control + * characters embedded to set colors. A control character must be at the start + * of the string to use any subsequent ones. \x02 (STX) only works at the start + * of the string, and precludes using the other control characters. + * + * The list of possible control characters is as follows: + * - \x02 (STX) - Use team color up to the end of the player name + * - \x03 (ETX) - Use team color from this point forward + * - \x04 (EOT) - Use location color from this point forward + * - \x05 (ENQ) - Use achievement color from this point forward + * - \x01 (SOH) - Use normal color from this point forward + */ +void chatmsg_broadcast(const char *msg); + +#endif + +// vi: sw=4 ts=4 noet tw=80 cc=80 |
