diff options
| -rw-r--r-- | src/fixes.c | 7 | 
1 files changed, 7 insertions, 0 deletions
| diff --git a/src/fixes.c b/src/fixes.c index b2f202c..e1b4c0a 100644 --- a/src/fixes.c +++ b/src/fixes.c @@ -125,6 +125,13 @@ static void l4d1specific(void) {  	// values via the menu. This change here brings it in line with pretty much  	// all other Source games for convenience.  	chflags("mat_monitorgamma", CON_HIDDEN | CON_DEVONLY, CON_ARCHIVE); + +	// Very early versions of L4D1 have a bunch of useless console spam. Setting +	// these hidden variables to 0 gets rid of it. +	struct con_var *v = con_findvar("ui_l4d_debug"); +	if (v) con_setvari(v, 0); +	v = con_findvar("mm_l4d_debug"); +	if (v) con_setvari(v, 0);  }  void fixes_apply(void) { | 
