diff options
| -rw-r--r-- | src/l4dmm.c | 3 | ||||
| -rw-r--r-- | src/sst.c | 1 | 
2 files changed, 3 insertions, 1 deletions
diff --git a/src/l4dmm.c b/src/l4dmm.c index 8d831fe..bef3d8f 100644 --- a/src/l4dmm.c +++ b/src/l4dmm.c @@ -1,5 +1,6 @@  /*   * Copyright © 2025 Michael Smith <mikesmiffy128@gmail.com> + * Copyright © 2025 Hayden K <imaciidz@gmail.com>   *   * Permission to use, copy, modify, and/or distribute this software for any   * purpose with or without fee is hereby granted, provided that the above @@ -103,7 +104,7 @@ bool l4dmm_firstmap() {  				"CONTEXT_L4D_LEVEL");  		if (!ctxt) return 0;  		if (strncmp(ctxt->val, "CONTEXT_L4D_LEVEL_", 18)) return false; -		return !strcmp(ctxt->val + 18, "APARTMENTS") || +		return !strcmp(ctxt->val + 18, "APARTMENT") ||  				!strcmp(ctxt->val + 18, "CAVES") ||  				!strcmp(ctxt->val + 18, "GREENHOUSE") ||  				!strcmp(ctxt->val + 18, "HILLTOP"); @@ -272,6 +272,7 @@ static bool already_loaded = false, skip_unload = false;  static const char *updatenotes = "\  * Fixed the plugin crashing on game exit\n\  * Fixed a crash under Wine/Proton\n\ +* Fixed sst_l4d_quickreset in L4D1 No Mercy\n\  * Added sst_inputhud to visualise inputs in-game or in demo playback\n\  * Increased sst_mouse_factor limit from 20 to 100\n\  * sst_l4d_testwarp now performs the take-control unsticking step by default\n\  | 
