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-rw-r--r--src/l4dmm.c3
-rw-r--r--src/sst.c1
2 files changed, 3 insertions, 1 deletions
diff --git a/src/l4dmm.c b/src/l4dmm.c
index 8d831fe..bef3d8f 100644
--- a/src/l4dmm.c
+++ b/src/l4dmm.c
@@ -1,5 +1,6 @@
/*
* Copyright © 2025 Michael Smith <mikesmiffy128@gmail.com>
+ * Copyright © 2025 Hayden K <imaciidz@gmail.com>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
@@ -103,7 +104,7 @@ bool l4dmm_firstmap() {
"CONTEXT_L4D_LEVEL");
if (!ctxt) return 0;
if (strncmp(ctxt->val, "CONTEXT_L4D_LEVEL_", 18)) return false;
- return !strcmp(ctxt->val + 18, "APARTMENTS") ||
+ return !strcmp(ctxt->val + 18, "APARTMENT") ||
!strcmp(ctxt->val + 18, "CAVES") ||
!strcmp(ctxt->val + 18, "GREENHOUSE") ||
!strcmp(ctxt->val + 18, "HILLTOP");
diff --git a/src/sst.c b/src/sst.c
index 4021114..8749084 100644
--- a/src/sst.c
+++ b/src/sst.c
@@ -272,6 +272,7 @@ static bool already_loaded = false, skip_unload = false;
static const char *updatenotes = "\
* Fixed the plugin crashing on game exit\n\
* Fixed a crash under Wine/Proton\n\
+* Fixed sst_l4d_quickreset in L4D1 No Mercy\n\
* Added sst_inputhud to visualise inputs in-game or in demo playback\n\
* Increased sst_mouse_factor limit from 20 to 100\n\
* sst_l4d_testwarp now performs the take-control unsticking step by default\n\