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-rw-r--r--src/sst.c3
-rw-r--r--tools/mkbindist.bat4
2 files changed, 5 insertions, 2 deletions
diff --git a/src/sst.c b/src/sst.c
index 64ebfa4..fb08bfd 100644
--- a/src/sst.c
+++ b/src/sst.c
@@ -270,6 +270,9 @@ static bool already_loaded = false, skip_unload = false;
// auto-update message. see below in do_featureinit()
static const char *updatenotes = "\
+* Initial work-in-progress support for pre-Orange Box games (a.k.a \"Old Engine\")\n\
+* Support for the sst_portal_colourN commands in Portal 4104\n\
+* Fixed case conversion when game name is all upper case (e.g. HALF-LIFE 2)\n\
* Various internal tweaks and cleanup\n\
";
diff --git a/tools/mkbindist.bat b/tools/mkbindist.bat
index 924430b..63883e8 100644
--- a/tools/mkbindist.bat
+++ b/tools/mkbindist.bat
@@ -21,8 +21,8 @@ md TEMP-%name% || goto :end
copy sst.dll TEMP-%name%\sst.dll || goto :end
copy dist\LICENCE.windows TEMP-%name%\LICENCE || goto :end
:: using midnight on release day to make zip deterministic! change on next release!
-powershell (Get-Item TEMP-%name%\sst.dll).LastWriteTime = new-object DateTime 2025, 6, 27, 0, 0, 0
-powershell (Get-Item TEMP-%name%\LICENCE).LastWriteTime = new-object DateTime 2025, 6, 27, 0, 0, 0
+powershell (Get-Item TEMP-%name%\sst.dll).LastWriteTime = new-object DateTime 2025, 11, 24, 0, 0, 0
+powershell (Get-Item TEMP-%name%\LICENCE).LastWriteTime = new-object DateTime 2025, 11, 24, 0, 0, 0
pushd TEMP-%name%
"%SEVENZIP%" a -mtc=off %name%.zip sst.dll LICENCE || goto :end
move %name%.zip ..\release\%name%.zip