diff options
Diffstat (limited to 'src/hud.c')
-rw-r--r-- | src/hud.c | 9 |
1 files changed, 4 insertions, 5 deletions
@@ -58,7 +58,7 @@ REQUIRE_GAMEDATA(vtidx_GetIScheme) // IScheme REQUIRE_GAMEDATA(vtidx_GetFont) -DEF_EVENT(HudPaint) +DEF_EVENT(HudPaint, int /*width*/, int /*height*/) // we just use ulongs for API, but keep a struct for vcalls to ensure we get the // right calling convention (x86 Windows/MSVC is funny about passing structs...) @@ -96,10 +96,9 @@ static void *matsurf, *toolspanel, *scheme; typedef void (*VCALLCONV Paint_func)(void *); static Paint_func orig_Paint; void VCALLCONV hook_Paint(void *this) { - // hopefully a smart branch predictor can figure this out - but we still - // want it to be the "slow" path, so that every other path does *not* need a - // prediction record. or.. I dunno, in theory that does make sense. shrug. - if_cold (this == toolspanel) EMIT_HudPaint(); + int width, height; + hud_screensize(&width, &height); + if (this == toolspanel) EMIT_HudPaint(width, height); orig_Paint(this); } |