diff options
Diffstat (limited to 'src/l4dmm.c')
-rw-r--r-- | src/l4dmm.c | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/src/l4dmm.c b/src/l4dmm.c index 40d3c57..67af36d 100644 --- a/src/l4dmm.c +++ b/src/l4dmm.c @@ -21,10 +21,8 @@ #include "errmsg.h" #include "feature.h" #include "gamedata.h" -#include "gametype.h" #include "kvsys.h" #include "langext.h" -#include "mem.h" #include "os.h" #include "vcall.h" @@ -34,9 +32,12 @@ REQUIRE(kvsys) REQUIRE_GAMEDATA(vtidx_GetMatchNetworkMsgController) REQUIRE_GAMEDATA(vtidx_GetActiveGameServerDetails) -DECL_VFUNC_DYN(void *, GetMatchNetworkMsgController) -DECL_VFUNC_DYN(struct KeyValues *, GetActiveGameServerDetails, - struct KeyValues *) +struct IMatchFramework; +struct IMatchNetworkMsgController; +DECL_VFUNC_DYN(struct IMatchFramework, struct IMatchNetworkMsgController*, + GetMatchNetworkMsgController) +DECL_VFUNC_DYN(struct IMatchNetworkMsgController, struct KeyValues *, + GetActiveGameServerDetails, struct KeyValues *) // Old L4D1 uses a heavily modified version of the CMatchmaking in Source 2007. // None of it is publicly documented or well-understood but I was able to figure @@ -47,12 +48,14 @@ struct contextval { const char *val; /* other stuff unknown */ }; -DECL_VFUNC(struct contextval *, unknown_contextlookup, 67, const char *) +struct CMatchmaking; +DECL_VFUNC(struct CMatchmaking, struct contextval *, unknown_contextlookup, 67, + const char *) static void *matchfwk; static union { // space saving struct { int sym_game, sym_campaign; }; // "game/campaign" KV lookup - void *oldmmiface; // old L4D1 interface + struct CMatchmaking *oldmmiface; // old L4D1 interface } U; #define oldmmiface U.oldmmiface #define sym_game U.sym_game @@ -77,7 +80,8 @@ const char *l4dmm_curcampaign() { return 0; } #endif - void *ctrlr = GetMatchNetworkMsgController(matchfwk); + struct IMatchNetworkMsgController *ctrlr = + GetMatchNetworkMsgController(matchfwk); struct KeyValues *kv = GetActiveGameServerDetails(ctrlr, 0); if_cold (!kv) return 0; // not in server, probably const char *ret = 0; |