diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/hud.c | 1 | ||||
| -rw-r--r-- | src/sst.c | 1 |
2 files changed, 2 insertions, 0 deletions
@@ -47,6 +47,7 @@ REQUIRE_GAMEDATA(vtidx_DrawPrintText) REQUIRE_GAMEDATA(vtidx_GetScreenSize) REQUIRE_GAMEDATA(vtidx_GetFontTall) REQUIRE_GAMEDATA(vtidx_GetCharacterWidth) +REQUIRE_GAMEDATA(vtidx_GetTextSize) // CEngineVGui REQUIRE_GAMEDATA(vtidx_GetPanel) // vgui::Panel @@ -270,6 +270,7 @@ static bool already_loaded = false, skip_unload = false; // auto-update message. see below in do_featureinit() static const char *updatenotes = "\ +* Fixed input HUD crash in L4D games introduced by previous release\n\ "; enum { // used in generated code, must line up with featmsgs arrays below |
