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-rw-r--r--src/l4d1democompat.c2
-rw-r--r--src/nosteamlogon.c2
2 files changed, 1 insertions, 3 deletions
diff --git a/src/l4d1democompat.c b/src/l4d1democompat.c
index 735215c..5ed4627 100644
--- a/src/l4d1democompat.c
+++ b/src/l4d1democompat.c
@@ -129,7 +129,7 @@ static inline void *find_midpoint(ReadDemoHeader_func ReadDemoHeader) {
for (uchar *p = insns; p - insns < 128;) {
const u64 HL2DEMO = 0x4F4D4544324C48; // "HL2DEMO\0" ascii, little-endian
if (p[0] == X86_PUSHIW && p[5] == X86_PUSHEBX && p[6] == X86_CALL &&
- !mem_loadu64(mem_loadptr(p + 1)) == HL2DEMO) {
+ mem_loadu64(mem_loadptr(p + 1)) == HL2DEMO) {
return p + 11;
}
NEXT_INSN(p, "ReadDemoHeader hook midpoint");
diff --git a/src/nosteamlogon.c b/src/nosteamlogon.c
index a97a4ce..c79a828 100644
--- a/src/nosteamlogon.c
+++ b/src/nosteamlogon.c
@@ -40,8 +40,6 @@ GAMESPECIFIC(L4D)
REQUIRE(chatmsg)
REQUIRE_GAMEDATA(vtidx_GetClientName)
-// FIXME: introduce a convar to control the chat reporting behaviour
-
static void *Steam3Server = 0;
// find CSteam3Server instance in hostname callback