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* Reintroduce autojump codeGravatar Michael Smith 2021-12-278-10/+166
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* Block the plugin nag dialog in newer L4D2 buildsGravatar Michael Smith 2021-12-271-1/+50
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* Unhide useful commands and allow cheats in lobbiesGravatar Michael Smith 2021-12-266-2/+88
| | | | | | | | | | | | | This is done through a new "fixes" file which will probably become one of those silly dumping grounds that every project has to have somewhere to put random miscellaneous crap in. These are mainly hidden in L4D2 but they just get unilaterally unhidden if they exist, just to be sure they're accessible. As a bonus, it turns out that unhiding a single cvar also allows us to set sv_cheats 1 in Left 4 Dead 2, bringing an end to the need to port- forward a listen server for co-op practice.
* Set sst_autorecord to 1 by defaultv0.1-BETAGravatar Michael Smith 2021-11-201-1/+1
| | | | A few of us agreed there's really no reason not to.
* Initial public snapshotGravatar Michael Smith 2021-11-2085-0/+23641
With code from Bill. Thanks Bill!