| Commit message (Collapse) | Author | Age | Files | Lines |
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Turns out, there's no need for the trailing underscores. Plus, glibc
does some stupid stuff with __attribute__ for non-GCC compilers. Not
that that matters here, but it seems like a good practice just to use
the forms that never have such problems. And it's shorter too.
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This probably should have been the design from the start.
It's still possible to use void pointers, and this is done in a couple
of places for simplicity, but wherever possible, we have actual structs
for things now.
Additionally, in places where vtables are fiddled with, e.g. vtable
hooks, we have actual struct definitions with vtable pointers so there's
need for pointer-casting horror.
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They're legally unnecessary as far as I know, and kind of annoying to
maintain on a long-term basis.
This was done with the consent of all 3 other contributors, in case
anyone was wondering.
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Avoids the need to manually mess around with mem_offset() and gamedata
off_ and sz_ values as often, because that's kind of annoying.
Should also make the codebase a little less confusing for new players.
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