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* Move towards C23, improve events and vcall macrosGravatar Michael Smith 2022-09-131-1/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | Another big one. Here's a list of things: - Since the upcoming C23 standardises typeof(), use it as an extension for the time being in order to allow passing arbitrary types as macro/codegen parameters. It wouldn't have been a big leap to do this even without standardisation since it's apparently an easy extension to implement - and also, to be honest, this project is essentially glued to Clang anyway so who cares. - Likewise, bool, true and false are becoming pre-defined, so pre-pre-define them now in order to get the benefit of not having to remember one header everywhere. - Really ungodly/amazing vcall macro stuff now allows us to call C++ virtual functions like regular C functions. It's pretty cool! - Events can now take arbitrary parameters and come in two types: regular events and predicates. All this makes the base code even uglier but makes the feature implementation nicer. In other words, it places more of the cognitive burden on myself and less on other people who might want to contribute. This is a good tradeoff, because I'm a genius.
* Fix malloc return check in mkentpropsGravatar Michael Smith 2022-08-161-1/+1
| | | | Spotted by Bill the other day.
* Properly solve load order issues via deferred initGravatar Michael Smith 2022-05-191-0/+3
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* Clean up some random bits and bobsGravatar Michael Smith 2022-05-161-7/+7
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* Fix GetEngineBuildNumber and entity property stuffGravatar Michael Smith 2022-05-151-4/+9
| | | | | | | | | | I still haven't bothered to flesh out all the possible indices for GetEngineBuildNumber but we're back to being able to use it to detect The Last Stand (as a result of some old version testing Aciidz did - thanks again!). This means we can do away with the terrible map file- based hotfix. Also, turns out sst_l4d_testwarp doesn't work if the plugin gets loaded early via VDF because certain SendTable offsets start out negated, so we work around that too now.
* Add entity property finding and L4D warp testingGravatar Michael Smith 2022-05-031-0/+208
This was a lot more code than expected, but it might be finally close to time to release the next beta... We'll see if any more rabbit holes present themselves to jump into, though.