aboutsummaryrefslogtreecommitdiff
path: root/src/build/vec.h
Commit message (Collapse)AuthorAgeFilesLines
* Centralise engine access, add Portal FOV changerGravatar Michael Smith 2022-04-301-0/+96
- A bunch of stuff is now defined in one header, engineapi.h - engineapi.c is responsible for setting up any interfaces/stuff that's used in more than one place - mkgamedata is pretty much rewritten and now supports nested conditionals - gamedata variables no longer have the gamedata_ prefix because it was just annoyingly long all the time - vcall macros are somewhat revamped and support dynamic (gamedata) indices - Portal 1 FOV can be set anywhere from 75-120 using fov_desired - tested in both the main versions currently used by runners - A few typos were also fixed ("intput," "writeable," "indexes")