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* Make various preparations for upcoming featuresGravatar Michael Smith 2023-08-021-4/+21
| | | | | | | | | | | | | | | | | | | | | | A lot of this is random WIP from a while back, at least a month ago, and is being committed now to get it out of the way so that other patches can be brought in and integrated against it without causing headaches. Also rolled into this commit is a way to distinguish plugin_unload from exiting the game. This is required for another soon-to-be-integrated feature to avoid crashing on exit, and could in theory also be used to speed up unloading on exit in future. While we're at it, this also avoids the need to linearly scan through the plugin list to do the old branch unloading fix, because we can. Rough summary of the other smaller stuff I can remember doing: - Rework bitbuf a bit - Add some cryptographic nonsense in ac.c (not final at all) - Introduce the first couple of "chunklets" libraries as a sort-of subproject of this one - Tidy up random small bits and bobs - Add source for a small keypair generation tool - Rework democustom to be very marginally more useful
* Implement APIs to control demo recordingGravatar Michael Smith 2023-05-051-2/+49
| | | | This is a surprise tool that will help us later!
* Add magical feature codegen system, at long lastGravatar Michael Smith 2022-08-101-5/+0
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* Split custom demo data into its own file/featureGravatar Michael Smith 2022-07-231-11/+3
| | | | Copyright note: the stuff Bill wrote is all still in the other file.
* Spruce up text and fix some copyright yearsGravatar Michael Smith 2022-03-191-1/+1
| | | | Sometimes, you just want to Unicode.
* Add custom demo packet stuffGravatar Michael Smith 2021-12-271-0/+11
| | | | | This is more old code that wasn't part of the initial release. Figure I might as well throw it in for later.
* Initial public snapshotGravatar Michael Smith 2021-11-201-0/+28
With code from Bill. Thanks Bill!