Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Rework API for inline hooking | 2025-04-16 | 1 | -22/+15 | |
| | | | | | | | | | | | | | This both simplifies and complicates things, but probably hopefully maybe simplifies things overall. Certainly in cases like the L4D1 demo thing where there's 3 inline hooks at once, it seems simpler to be able to batch the fallible stuff to avoid rollbacks. In cases where you only need one hook, it's a bit more verbose, but what can you do. Thanks bill for discussing this with me pretty exhaustively and giving a lot of good input. I think both of us still kind of hate it actually. | ||||
* | Fix mistakes I made integrating Hayden's old code | 2025-04-09 | 1 | -5/+5 | |
| | | | | | Doesn't matter how many history rewrites I do before pushing my local branch, there will always be something I still got wrong. | ||||
* | Remove years from copyright headers | 2025-04-07 | 1 | -3/+3 | |
| | | | | | | | | They're legally unnecessary as far as I know, and kind of annoying to maintain on a long-term basis. This was done with the consent of all 3 other contributors, in case anyone was wondering. | ||||
* | Make Steam L4D1 demos backwards-compatible | 2025-04-06 | 1 | -0/+186 | |