From 447aa3e9d2983a8fd74e7f8371bf88ece291bd69 Mon Sep 17 00:00:00 2001 From: Michael Smith Date: Tue, 25 Nov 2025 19:40:20 +0000 Subject: Fix input HUD crash in L4D games I screwed up merging Evan's changes, and also didn't have that one REQUIRE_GAMEDATA for some reason, and also didn't test actually turning on the sst_inputhud cvar once everything had loaded fine in testing. Unlucky, I guess. Better testing might still have caught it. --- gamedata/vguimatsurface.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'gamedata') diff --git a/gamedata/vguimatsurface.txt b/gamedata/vguimatsurface.txt index 13fb31b..ed9ed54 100644 --- a/gamedata/vguimatsurface.txt +++ b/gamedata/vguimatsurface.txt @@ -66,5 +66,6 @@ vtidx_GetTextSize OrangeBoxbased 72 Client014 2013 75 + L4D 72 # vi: sw=4 ts=4 noet tw=80 cc=80 -- cgit v1.2.3-54-g00ecf