From daa55cade14146f04814cf8a7ad2028becf4db66 Mon Sep 17 00:00:00 2001 From: Michael Smith Date: Mon, 10 Mar 2025 20:37:28 +0000 Subject: Use C23 void-argument-free prototypes In the future we can also consider moving to {} instead of {0} for initialisers, but my old Clang (16) doesn't support this, so it might be wise to wait longer on that one so people don't need too bleeding-edge of a compiler just to build this thing. --- src/gameserver.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/gameserver.c') diff --git a/src/gameserver.c b/src/gameserver.c index c2df33f..1c31466 100644 --- a/src/gameserver.c +++ b/src/gameserver.c @@ -1,5 +1,5 @@ /* - * Copyright © 2024 Michael Smith + * Copyright © 2025 Michael Smith * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above @@ -32,7 +32,7 @@ DECL_VFUNC_DYN(int, GetSpawnCount) static void *sv; -int gameserver_spawncount(void) { return GetSpawnCount(sv); } +int gameserver_spawncount() { return GetSpawnCount(sv); } static bool find_sv(con_cmdcb pause_cb) { #ifdef _WIN32 -- cgit v1.2.3-54-g00ecf