From 74f1309af5310fbfa346048f8ecfc7fe1e8a4571 Mon Sep 17 00:00:00 2001 From: Michael Smith Date: Sat, 11 Oct 2025 03:09:35 +0100 Subject: Improve gamedata codegen and fix spurious cases The old GAMESPECIFIC mechanism had worked in practice but was technically a little bit incorrect, oops. --- src/gametype.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gametype.h') diff --git a/src/gametype.h b/src/gametype.h index 5b9336b..4e2dc55 100644 --- a/src/gametype.h +++ b/src/gametype.h @@ -30,7 +30,7 @@ extern u32 _gametype_tag; ALL(2013) \ \ /* specific games with dedicated branches / engine changes */ \ - /* TODO(compat): detect dmomm, if only to fail (VEngineServer broke) */ \ + /* TODO(compat): dmomm seems to fail currently (VEngineServer broke?) */ \ WINDOWSONLY(DMoMM) \ WINDOWSONLY(L4D1) \ ALL(L4D2) \ -- cgit v1.2.3-54-g00ecf