From dc540372be9da686a3087843ae4ae5f038a3a9a0 Mon Sep 17 00:00:00 2001 From: Hayden K Date: Fri, 7 Feb 2025 14:22:37 -0500 Subject: Rename L4D2_2147plus gametype tag to L4D2_2125plus Turns out the cvar we use to detect 2147 was actually added in 2125. Since renaming it doesn't currently break anything (and 2125 was a fairly notable code shuffling update, given it was the first update with a native Linux build of the game), it makes most sense to just do this. --- src/gametype.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/gametype.h') diff --git a/src/gametype.h b/src/gametype.h index a6d6b0c..98d360a 100644 --- a/src/gametype.h +++ b/src/gametype.h @@ -1,6 +1,7 @@ /* * Copyright © 2025 Michael Smith * Copyright © 2023 Willian Henrique + * Copyright © 2025 Hayden K * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above @@ -53,7 +54,7 @@ extern u32 _gametype_tag; /* games needing version-specific stuff */ #define _gametype_tag_Portal1_3420 (1 << 17) -#define _gametype_tag_L4D2_2147plus (1 << 18) +#define _gametype_tag_L4D2_2125plus (1 << 18) #define _gametype_tag_TheLastStand (1 << 19) /* The JAiZ update */ /* Matches for any multiple possible tags */ -- cgit v1.2.3-54-g00ecf