From daa55cade14146f04814cf8a7ad2028becf4db66 Mon Sep 17 00:00:00 2001 From: Michael Smith Date: Mon, 10 Mar 2025 20:37:28 +0000 Subject: Use C23 void-argument-free prototypes In the future we can also consider moving to {} instead of {0} for initialisers, but my old Clang (16) doesn't support this, so it might be wise to wait longer on that one so people don't need too bleeding-edge of a compiler just to build this thing. --- src/hud.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/hud.c') diff --git a/src/hud.c b/src/hud.c index 1e3c544..f95acbc 100644 --- a/src/hud.c +++ b/src/hud.c @@ -58,7 +58,7 @@ REQUIRE_GAMEDATA(vtidx_GetIScheme) // IScheme REQUIRE_GAMEDATA(vtidx_GetFont) -DEF_EVENT(HudPaint, void) +DEF_EVENT(HudPaint) // we just use ulongs for API, but keep a struct for vcalls to ensure we get the // right calling convention (x86 Windows/MSVC is funny about passing structs...) -- cgit v1.2.3-54-g00ecf