From dc540372be9da686a3087843ae4ae5f038a3a9a0 Mon Sep 17 00:00:00 2001 From: Hayden K Date: Fri, 7 Feb 2025 14:22:37 -0500 Subject: Rename L4D2_2147plus gametype tag to L4D2_2125plus Turns out the cvar we use to detect 2147 was actually added in 2125. Since renaming it doesn't currently break anything (and 2125 was a fairly notable code shuffling update, given it was the first update with a native Linux build of the game), it makes most sense to just do this. --- src/l4daddon.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/l4daddon.c') diff --git a/src/l4daddon.c b/src/l4daddon.c index 19c7a2f..30f68eb 100644 --- a/src/l4daddon.c +++ b/src/l4daddon.c @@ -35,7 +35,7 @@ #include "x86util.h" FEATURE("Left 4 Dead 2 addon bugfixes") -GAMESPECIFIC(L4D2_2147plus) +GAMESPECIFIC(L4D2_2125plus) REQUIRE_GAMEDATA(vtidx_ManageAddonsForActiveSession) REQUIRE_GLOBAL(engclient) -- cgit v1.2.3-54-g00ecf