From 8bed97cda76655c49fb80b604203ec572b2bf59e Mon Sep 17 00:00:00 2001 From: Michael Smith Date: Tue, 25 Nov 2025 20:00:33 +0000 Subject: Prep 0.17, already! --- src/sst.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/sst.c') diff --git a/src/sst.c b/src/sst.c index 6f8910e..6a0d810 100644 --- a/src/sst.c +++ b/src/sst.c @@ -240,11 +240,11 @@ DEF_CCMD_HERE(sst_printversion, "Display plugin version information", 0) { // interested parties identify the version of SST used by just writing a dummy // cvar to the top of the demo. this will be removed later, once there's a less // stupid way of achieving the same goal. -#if VERSION_MAJOR != 0 || VERSION_MINOR != 16 +#if VERSION_MAJOR != 0 || VERSION_MINOR != 17 #error Need to change this manually, since gluegen requires it to be spelled \ out in DEF_CVAR - better yet, can we get rid of this yet? #endif -DEF_CVAR(__sst_0_16_beta, "", 0, CON_INIT_HIDDEN | CON_DEMO) +DEF_CVAR(__sst_0_17_beta, "", 0, CON_INIT_HIDDEN | CON_DEMO) // most plugin callbacks are unused - define dummy functions for each signature static void VCALLCONV nop_v_v(void *this) {} @@ -270,7 +270,6 @@ static bool already_loaded = false, skip_unload = false; // auto-update message. see below in do_featureinit() static const char *updatenotes = "\ -* Fixed input HUD crash in L4D games introduced by previous release\n\ "; enum { // used in generated code, must line up with featmsgs arrays below -- cgit v1.2.3-54-g00ecf