From daa55cade14146f04814cf8a7ad2028becf4db66 Mon Sep 17 00:00:00 2001 From: Michael Smith Date: Mon, 10 Mar 2025 20:37:28 +0000 Subject: Use C23 void-argument-free prototypes In the future we can also consider moving to {} instead of {0} for initialisers, but my old Clang (16) doesn't support this, so it might be wise to wait longer on that one so people don't need too bleeding-edge of a compiler just to build this thing. --- src/xhair.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/xhair.c') diff --git a/src/xhair.c b/src/xhair.c index 30fc69b..1f9d1a6 100644 --- a/src/xhair.c +++ b/src/xhair.c @@ -54,7 +54,7 @@ static inline void drawrect(int x0, int y0, int x1, int y1, struct rgba colour, if (outline) hud_drawrect(x0, y0, x1, y1, (struct rgba){.a = 255}, false); } -HANDLE_EVENT(HudPaint, void) { +HANDLE_EVENT(HudPaint) { if (!con_getvari(sst_xhair)) return; if (has_vtidx_IsInGame && engclient && !IsInGame(engclient)) return; int w, h; -- cgit v1.2.3-54-g00ecf