From c21c6e9055c9ebe7a4d6bf20210b4001a7222028 Mon Sep 17 00:00:00 2001 From: Michael Smith Date: Sun, 6 Apr 2025 15:52:25 +0100 Subject: Write the update notes for 0.9 --- src/sst.c | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/sst.c b/src/sst.c index 3cc7b97..4021114 100644 --- a/src/sst.c +++ b/src/sst.c @@ -270,7 +270,18 @@ static bool already_loaded = false, skip_unload = false; // auto-update message. see below in do_featureinit() static const char *updatenotes = "\ -* More behind-the-scenes changes, as always\n\ +* Fixed the plugin crashing on game exit\n\ +* Fixed a crash under Wine/Proton\n\ +* Added sst_inputhud to visualise inputs in-game or in demo playback\n\ +* Increased sst_mouse_factor limit from 20 to 100\n\ +* sst_l4d_testwarp now performs the take-control unsticking step by default\n\ +* Added sst_l4d_previewwarp to visualise warp unsticking logic\n\ +* Added a fix for lag/stuttering in newer L4D2 versions caused by addon loading\n\ +* Added a fix for disabling all addons in L4D2 requiring a game restart\n\ +* Removed multiplayer chat rate limit in L4D series and Portal 2\n\ +* Made L4D1 demo playback backwards-compatible for Steam version demos (1022+)\n\ +* plugin_unload now displays an error when used incorrectly (without a number)\n\ +* Rewrote and optimised a whole bunch of internal stuff\n\ "; enum { // used in generated code, must line up with -- cgit v1.2.3-54-g00ecf