From 447aa3e9d2983a8fd74e7f8371bf88ece291bd69 Mon Sep 17 00:00:00 2001 From: Michael Smith Date: Tue, 25 Nov 2025 19:40:20 +0000 Subject: Fix input HUD crash in L4D games I screwed up merging Evan's changes, and also didn't have that one REQUIRE_GAMEDATA for some reason, and also didn't test actually turning on the sst_inputhud cvar once everything had loaded fine in testing. Unlucky, I guess. Better testing might still have caught it. --- tools/mkbindist.bat | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'tools/mkbindist.bat') diff --git a/tools/mkbindist.bat b/tools/mkbindist.bat index 63883e8..a3a17c2 100644 --- a/tools/mkbindist.bat +++ b/tools/mkbindist.bat @@ -21,8 +21,8 @@ md TEMP-%name% || goto :end copy sst.dll TEMP-%name%\sst.dll || goto :end copy dist\LICENCE.windows TEMP-%name%\LICENCE || goto :end :: using midnight on release day to make zip deterministic! change on next release! -powershell (Get-Item TEMP-%name%\sst.dll).LastWriteTime = new-object DateTime 2025, 11, 24, 0, 0, 0 -powershell (Get-Item TEMP-%name%\LICENCE).LastWriteTime = new-object DateTime 2025, 11, 24, 0, 0, 0 +powershell (Get-Item TEMP-%name%\sst.dll).LastWriteTime = new-object DateTime 2025, 11, 25, 0, 0, 0 +powershell (Get-Item TEMP-%name%\LICENCE).LastWriteTime = new-object DateTime 2025, 11, 25, 0, 0, 0 pushd TEMP-%name% "%SEVENZIP%" a -mtc=off %name%.zip sst.dll LICENCE || goto :end move %name%.zip ..\release\%name%.zip -- cgit v1.2.3-54-g00ecf