diff options
| author | 2025-11-24 22:06:53 +0000 | |
|---|---|---|
| committer | 2025-11-24 22:06:53 +0000 | |
| commit | e191c3e5f4cb7e8a0cbec2e9383f7252db2b0fd2 (patch) | |
| tree | 7bc6b7c7e91b25a2827e45f0fc1d39a4f45b222b | |
| parent | da9bf5c5c058c6d7611ab9fbcd2ac61e3e9a23d3 (diff) | |
| download | sst-0.15-BETA.tar.gz sst-0.15-BETA.zip | |
Do the release notes and zip dates for 0.15v0.15-BETA
| -rw-r--r-- | src/sst.c | 3 | ||||
| -rw-r--r-- | tools/mkbindist.bat | 4 |
2 files changed, 5 insertions, 2 deletions
@@ -270,6 +270,9 @@ static bool already_loaded = false, skip_unload = false; // auto-update message. see below in do_featureinit() static const char *updatenotes = "\ +* Initial work-in-progress support for pre-Orange Box games (a.k.a \"Old Engine\")\n\ +* Support for the sst_portal_colourN commands in Portal 4104\n\ +* Fixed case conversion when game name is all upper case (e.g. HALF-LIFE 2)\n\ * Various internal tweaks and cleanup\n\ "; diff --git a/tools/mkbindist.bat b/tools/mkbindist.bat index 924430b..63883e8 100644 --- a/tools/mkbindist.bat +++ b/tools/mkbindist.bat @@ -21,8 +21,8 @@ md TEMP-%name% || goto :end copy sst.dll TEMP-%name%\sst.dll || goto :end
copy dist\LICENCE.windows TEMP-%name%\LICENCE || goto :end
:: using midnight on release day to make zip deterministic! change on next release!
-powershell (Get-Item TEMP-%name%\sst.dll).LastWriteTime = new-object DateTime 2025, 6, 27, 0, 0, 0
-powershell (Get-Item TEMP-%name%\LICENCE).LastWriteTime = new-object DateTime 2025, 6, 27, 0, 0, 0
+powershell (Get-Item TEMP-%name%\sst.dll).LastWriteTime = new-object DateTime 2025, 11, 24, 0, 0, 0
+powershell (Get-Item TEMP-%name%\LICENCE).LastWriteTime = new-object DateTime 2025, 11, 24, 0, 0, 0
pushd TEMP-%name%
"%SEVENZIP%" a -mtc=off %name%.zip sst.dll LICENCE || goto :end
move %name%.zip ..\release\%name%.zip
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