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authorGravatar Michael Smith <mikesmiffy128@gmail.com> 2024-09-28 18:26:43 +0100
committerGravatar Michael Smith <mikesmiffy128@gmail.com> 2024-09-28 18:28:13 +0100
commita76a99b4230239d12d7b5a1ceb777c073faf31cc (patch)
tree659a9c100731dbf7511f7b5292e2ee83cb44b443
parent3503fa80c02e19a718245f92eba31f6b0a5cf45c (diff)
downloadsst-a76a99b4230239d12d7b5a1ceb777c073faf31cc.tar.gz
sst-a76a99b4230239d12d7b5a1ceb777c073faf31cc.zip
Remove redundant and/or incorrect -municode flag
This tells MinGW toolchains, which we don't use, to use wmain() instead of main(), which we're also not doing for these programs. With the regular Clang toolchain that we do use, it makes no difference. In any case, then, we might as well remove it.
-rw-r--r--compile.bat6
1 files changed, 3 insertions, 3 deletions
diff --git a/compile.bat b/compile.bat
index 1eebb59..9f736e4 100644
--- a/compile.bat
+++ b/compile.bat
@@ -115,11 +115,11 @@ if %host64%==1 (
%CC% -fuse-ld=lld -shared -O0 -w -o .build/tier0.dll src/stubs/tier0.c
%CC% -fuse-ld=lld -shared -O0 -w -o .build/vstdlib.dll src/stubs/vstdlib.c
-%HOSTCC% -fuse-ld=lld -municode -O2 %warnings% -D_CRT_SECURE_NO_WARNINGS -include stdbool.h ^
+%HOSTCC% -fuse-ld=lld -O2 %warnings% -D_CRT_SECURE_NO_WARNINGS -include stdbool.h ^
-L.build %lbcryptprimitives_host% -o .build/codegen.exe src/build/codegen.c src/build/cmeta.c src/os.c || goto :end
-%HOSTCC% -fuse-ld=lld -municode -O2 %warnings% -D_CRT_SECURE_NO_WARNINGS -include stdbool.h ^
+%HOSTCC% -fuse-ld=lld -O2 %warnings% -D_CRT_SECURE_NO_WARNINGS -include stdbool.h ^
-L.build %lbcryptprimitives_host% -o .build/mkgamedata.exe src/build/mkgamedata.c src/os.c || goto :end
-%HOSTCC% -fuse-ld=lld -municode -O2 -g %warnings% -D_CRT_SECURE_NO_WARNINGS -include stdbool.h ^
+%HOSTCC% -fuse-ld=lld -O2 -g %warnings% -D_CRT_SECURE_NO_WARNINGS -include stdbool.h ^
-L.build %lbcryptprimitives_host% -o .build/mkentprops.exe src/build/mkentprops.c src/os.c || goto :end
.build\codegen.exe%src% || goto :end
.build\mkgamedata.exe gamedata/engine.txt gamedata/gamelib.txt gamedata/inputsystem.txt ^