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authorGravatar Michael Smith <mikesmiffy128@gmail.com> 2025-04-05 16:45:37 +0100
committerGravatar Michael Smith <mikesmiffy128@gmail.com> 2025-04-06 20:59:36 +0100
commit98f63b5bfc980d5be25ca1daf1bbcf66dc6696ab (patch)
treec910389ec84dc132c8fb8553aa80afe34850ad30 /dist
parent7ac57c976d95bce5a7a98e0f269e4cd3d61f3055 (diff)
downloadsst-98f63b5bfc980d5be25ca1daf1bbcf66dc6696ab.tar.gz
sst-98f63b5bfc980d5be25ca1daf1bbcf66dc6696ab.zip
Reload inputhud fonts on resolution change
This checks off another bug that we knew about for ages and I never had time to fix. Note that I've since learned that font handles don't work the way I assumed they did; things get cached and reused so there's no need to worry about leaks. As such, we could probably revisit how fonts are done here. However, the current implementation does work so that's potentially a job for some future release after 0.9.
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