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authorGravatar Michael Smith <mikesmiffy128@gmail.com> 2025-03-10 20:37:28 +0000
committerGravatar Michael Smith <mikesmiffy128@gmail.com> 2025-04-06 16:41:13 +0100
commitdaa55cade14146f04814cf8a7ad2028becf4db66 (patch)
tree62933a231e8068f4498596a9064f59e1a4842723 /src/build/mkgamedata.c
parent244fea664121acf12871ab5858a5fe95a2606b52 (diff)
downloadsst-daa55cade14146f04814cf8a7ad2028becf4db66.tar.gz
sst-daa55cade14146f04814cf8a7ad2028becf4db66.zip
Use C23 void-argument-free prototypes
In the future we can also consider moving to {} instead of {0} for initialisers, but my old Clang (16) doesn't support this, so it might be wise to wait longer on that one so people don't need too bleeding-edge of a compiler just to build this thing.
Diffstat (limited to 'src/build/mkgamedata.c')
-rw-r--r--src/build/mkgamedata.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/build/mkgamedata.c b/src/build/mkgamedata.c
index ed8cf97..2f9c0cb 100644
--- a/src/build/mkgamedata.c
+++ b/src/build/mkgamedata.c
@@ -147,7 +147,7 @@ static void parse(int file, char *s, int len) {
}
}
-static inline noreturn diewrite(void) { die(100, "couldn't write to file"); }
+static inline noreturn diewrite() { die(100, "couldn't write to file"); }
#define _(x) if (fprintf(out, "%s\n", x) < 0) diewrite();
#define _i(x) for (int i = 0; i < indent; ++i) fputc('\t', out); _(x)
#define F(f, ...) if (fprintf(out, f "\n", __VA_ARGS__) < 0) diewrite();
@@ -227,7 +227,7 @@ F( "int %s = -2147483648;", sbase + tags[i])
}
static inline void init(FILE *out) {
-_( "static void initgamedata(void) {")
+_( "static void initgamedata() {")
int varidx;
int indent = 0;
for (int i = 0; i < nents; ++i) {