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authorGravatar Michael Smith <mikesmiffy128@gmail.com> 2025-04-17 01:39:10 +0100
committerGravatar Michael Smith <mikesmiffy128@gmail.com> 2025-04-17 20:02:18 +0100
commit8a669bc96ffdb9d0f6f54e464da11e3375c80a55 (patch)
tree569dac0cd082ad25e779a69f0bcceff5ca212bb1 /src/clientcon.c
parent0b40d4d9ea1cbfbb92795e0d6f26cf108f2dec5f (diff)
downloadsst-8a669bc96ffdb9d0f6f54e464da11e3375c80a55.tar.gz
sst-8a669bc96ffdb9d0f6f54e464da11e3375c80a55.zip
Add type-safety to virtual calls and accessors
This probably should have been the design from the start. It's still possible to use void pointers, and this is done in a couple of places for simplicity, but wherever possible, we have actual structs for things now. Additionally, in places where vtables are fiddled with, e.g. vtable hooks, we have actual struct definitions with vtable pointers so there's need for pointer-casting horror.
Diffstat (limited to 'src/clientcon.c')
-rw-r--r--src/clientcon.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/clientcon.c b/src/clientcon.c
index 78c8957..767a4cd 100644
--- a/src/clientcon.c
+++ b/src/clientcon.c
@@ -25,7 +25,8 @@ REQUIRE(ent)
REQUIRE_GAMEDATA(vtidx_ClientPrintf)
REQUIRE_GLOBAL(engserver)
-DECL_VFUNC_DYN(void, ClientPrintf, struct edict *, const char *)
+DECL_VFUNC_DYN(struct VEngineServer, void, ClientPrintf, struct edict *,
+ const char *)
void clientcon_msg(struct edict *e, const char *s) {
ClientPrintf(engserver, e, s);