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author | 2025-06-06 21:31:44 +0100 | |
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committer | 2025-06-07 14:05:06 +0100 | |
commit | 84b518298c32f79ef5d4f056d6d8e8c251417b8a (patch) | |
tree | f76068ea9b768dc553abf22eafe889a50d92769c /src/engineapi.h | |
parent | 4d220c77c2172d5272ed586b4a2f45968eda3403 (diff) | |
download | sst-84b518298c32f79ef5d4f056d6d8e8c251417b8a.tar.gz sst-84b518298c32f79ef5d4f056d6d8e8c251417b8a.zip |
Improve the plugin_load/plugin_unload hooks
Most notably, don't just silently return when no parameter is provided;
allow the default handler to print the usual error message.
Also, don't raise the PluginLoaded/PluginUnloaded events when nothing
has actually happened. And rearrange the v1/v2 union so we don't need to
spell out `v2.common`.
Error message issue pointed out by Evan Lin - thanks!
Diffstat (limited to 'src/engineapi.h')
-rw-r--r-- | src/engineapi.h | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/engineapi.h b/src/engineapi.h index ef716a9..4118a3c 100644 --- a/src/engineapi.h +++ b/src/engineapi.h @@ -23,7 +23,6 @@ #define INC_ENGINEAPI_H #include "intdefs.h" -#include "vcall.h" /* * Here, we define a bunch of random data types as well as interfaces that don't @@ -128,7 +127,7 @@ extern struct CGlobalVars *globalvars; extern struct IInputSystem *inputsystem; extern struct CEngineVGui *vgui; -// XXX: not exactly engine *API* but not curently clear where else to put this +// XXX: not exactly engine *API* but not currently clear where else to put this struct CPlugin_common { bool paused; void *theplugin; // our own "this" pointer (or whichever other plugin it is) @@ -143,8 +142,8 @@ struct CPlugin { struct CPlugin_common v1; struct { char basename[128]; // WHY VALVE WHYYYYYYY!!!! - struct CPlugin_common common; - } v2; + struct CPlugin_common v2; + }; }; }; struct CServerPlugin /* : IServerPluginHelpers */ { |