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| author | 2025-10-11 01:35:54 +0100 | |
|---|---|---|
| committer | 2025-10-11 01:36:16 +0100 | |
| commit | b447f5879d0c4c49d72f167ed2cf0f1e44a52123 (patch) | |
| tree | 7b20bb65b7acc2826591af01d531baf8281ae79b /src/gameinfo.h | |
| parent | e3716a68c1b4f1b189065dda1a1e998715c8ede9 (diff) | |
| download | sst-b447f5879d0c4c49d72f167ed2cf0f1e44a52123.tar.gz sst-b447f5879d0c4c49d72f167ed2cf0f1e44a52123.zip | |
Handle negated gamedata tag matches properly
The NE thing wasn't really correct, because it would match hypothetical
cases where OE and some other tag bit are both set. Now we simply use
!OE instead. The _GAMES_WITH inversion case is correct, because it
doesn't necessarily exclude OE from being included too.
Diffstat (limited to 'src/gameinfo.h')
0 files changed, 0 insertions, 0 deletions
