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authorGravatar Michael Smith <mikesmiffy128@gmail.com> 2025-03-10 20:37:28 +0000
committerGravatar Michael Smith <mikesmiffy128@gmail.com> 2025-04-06 16:41:13 +0100
commitdaa55cade14146f04814cf8a7ad2028becf4db66 (patch)
tree62933a231e8068f4498596a9064f59e1a4842723 /src/gameinfo.h
parent244fea664121acf12871ab5858a5fe95a2606b52 (diff)
downloadsst-daa55cade14146f04814cf8a7ad2028becf4db66.tar.gz
sst-daa55cade14146f04814cf8a7ad2028becf4db66.zip
Use C23 void-argument-free prototypes
In the future we can also consider moving to {} instead of {0} for initialisers, but my old Clang (16) doesn't support this, so it might be wise to wait longer on that one so people don't need too bleeding-edge of a compiler just to build this thing.
Diffstat (limited to 'src/gameinfo.h')
-rw-r--r--src/gameinfo.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gameinfo.h b/src/gameinfo.h
index 76c3c57..3de2fa9 100644
--- a/src/gameinfo.h
+++ b/src/gameinfo.h
@@ -1,5 +1,5 @@
/*
- * Copyright © 2023 Michael Smith <mikesmiffy128@gmail.com>
+ * Copyright © 2025 Michael Smith <mikesmiffy128@gmail.com>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
@@ -27,7 +27,7 @@ extern const os_char *gameinfo_gamedir; /* Absolute path to game directory */
extern const char *gameinfo_title; /* Name of the game (window title) */
/* Called early in plugin initialisation to set up the variables above. */
-bool gameinfo_init(void);
+bool gameinfo_init();
#endif