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authorGravatar Michael Smith <mikesmiffy128@gmail.com> 2025-10-11 03:09:35 +0100
committerGravatar Michael Smith <mikesmiffy128@gmail.com> 2025-10-11 03:13:18 +0100
commit74f1309af5310fbfa346048f8ecfc7fe1e8a4571 (patch)
treef2c8eb715e0caea090fb69abfeaeee1ca55d6d8a /src/l4d1democompat.c
parentb447f5879d0c4c49d72f167ed2cf0f1e44a52123 (diff)
downloadsst-74f1309af5310fbfa346048f8ecfc7fe1e8a4571.tar.gz
sst-74f1309af5310fbfa346048f8ecfc7fe1e8a4571.zip
Improve gamedata codegen and fix spurious cases
The old GAMESPECIFIC mechanism had worked in practice but was technically a little bit incorrect, oops.
Diffstat (limited to 'src/l4d1democompat.c')
-rw-r--r--src/l4d1democompat.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/l4d1democompat.c b/src/l4d1democompat.c
index eff6ad0..3c9b604 100644
--- a/src/l4d1democompat.c
+++ b/src/l4d1democompat.c
@@ -20,6 +20,7 @@
#include "con_.h"
#include "errmsg.h"
#include "feature.h"
+#include "gametype.h"
#include "hook.h"
#include "intdefs.h"
#include "mem.h"