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| author | 2025-10-11 03:09:35 +0100 | |
|---|---|---|
| committer | 2025-10-11 03:13:18 +0100 | |
| commit | 74f1309af5310fbfa346048f8ecfc7fe1e8a4571 (patch) | |
| tree | f2c8eb715e0caea090fb69abfeaeee1ca55d6d8a /src/l4d1democompat.c | |
| parent | b447f5879d0c4c49d72f167ed2cf0f1e44a52123 (diff) | |
| download | sst-74f1309af5310fbfa346048f8ecfc7fe1e8a4571.tar.gz sst-74f1309af5310fbfa346048f8ecfc7fe1e8a4571.zip | |
Improve gamedata codegen and fix spurious cases
The old GAMESPECIFIC mechanism had worked in practice but was
technically a little bit incorrect, oops.
Diffstat (limited to 'src/l4d1democompat.c')
| -rw-r--r-- | src/l4d1democompat.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/l4d1democompat.c b/src/l4d1democompat.c index eff6ad0..3c9b604 100644 --- a/src/l4d1democompat.c +++ b/src/l4d1democompat.c @@ -20,6 +20,7 @@ #include "con_.h" #include "errmsg.h" #include "feature.h" +#include "gametype.h" #include "hook.h" #include "intdefs.h" #include "mem.h" |
