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authorGravatar Michael Smith <mikesmiffy128@gmail.com> 2025-11-24 03:19:49 +0000
committerGravatar Michael Smith <mikesmiffy128@gmail.com> 2025-11-24 03:23:22 +0000
commit508878ff0a9e4cd8528727c41819bc2d70b33dd0 (patch)
tree5068ea278c0fcbe0ecae5dfe0efa1057a857adfa /src/l4daddon.c
parent13ddf47d80893eb4d09ca31f5469b835f24170c7 (diff)
downloadsst-508878ff0a9e4cd8528727c41819bc2d70b33dd0.tar.gz
sst-508878ff0a9e4cd8528727c41819bc2d70b33dd0.zip
Turn x86 stuff into a chunklet to help out SPT
Quick unused header cleanup pass while we're at it.
Diffstat (limited to 'src/l4daddon.c')
-rw-r--r--src/l4daddon.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/l4daddon.c b/src/l4daddon.c
index 0f5fbe7..5336199 100644
--- a/src/l4daddon.c
+++ b/src/l4daddon.c
@@ -18,6 +18,7 @@
#include <string.h>
+#include "chunklets/x86.h"
#include "con_.h"
#include "engineapi.h"
#include "errmsg.h"
@@ -31,7 +32,6 @@
#include "ppmagic.h"
#include "sst.h"
#include "vcall.h"
-#include "x86.h"
#include "x86util.h"
FEATURE("Left 4 Dead 2 addon bugfixes")