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author | 2025-03-10 20:37:28 +0000 | |
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committer | 2025-04-06 16:41:13 +0100 | |
commit | daa55cade14146f04814cf8a7ad2028becf4db66 (patch) | |
tree | 62933a231e8068f4498596a9064f59e1a4842723 /src/l4dreset.c | |
parent | 244fea664121acf12871ab5858a5fe95a2606b52 (diff) | |
download | sst-daa55cade14146f04814cf8a7ad2028becf4db66.tar.gz sst-daa55cade14146f04814cf8a7ad2028becf4db66.zip |
Use C23 void-argument-free prototypes
In the future we can also consider moving to {} instead of {0} for
initialisers, but my old Clang (16) doesn't support this, so it might be
wise to wait longer on that one so people don't need too bleeding-edge
of a compiler just to build this thing.
Diffstat (limited to 'src/l4dreset.c')
-rw-r--r-- | src/l4dreset.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/l4dreset.c b/src/l4dreset.c index 8333839..411f666 100644 --- a/src/l4dreset.c +++ b/src/l4dreset.c @@ -87,7 +87,7 @@ static struct CVoteIssue *getissue(const char *textkey) { } } -static inline void reset(void) { +static inline void reset() { // reset the vote cooldowns if possible (will skip L4D1). only necessary on // versions >2045 and on map 1, but it's easiest to do unconditionally. // This is equivalent to CUtlVector::RemoveAll() as there's no |