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-rw-r--r--src/sst.c5
-rw-r--r--tools/mkbindist.bat4
2 files changed, 7 insertions, 2 deletions
diff --git a/src/sst.c b/src/sst.c
index 4cdad5d..4fd524d 100644
--- a/src/sst.c
+++ b/src/sst.c
@@ -267,6 +267,11 @@ static bool already_loaded = false, skip_unload = false;
// auto-update message. see below in do_featureinit()
static const char *updatenotes = "\
+* sst_speedrun_start no longer fails when recording demos in quick succession\n\
+* Fixed Left 4 Dead games kicking players with the dreaded \"No Steam Logon\"\n\
+* Fixed a crash regression triggered by unloading and reloading the plugin\n\
+* Fixed a regression in the Left 4 Dead 1 demo playback compatibility feature\n\
+* Added portal colour change support for latest SteamPipe build\n\
";
enum { // used in generated code, must line up with featmsgs arrays below
diff --git a/tools/mkbindist.bat b/tools/mkbindist.bat
index ffaf913..0aafd3b 100644
--- a/tools/mkbindist.bat
+++ b/tools/mkbindist.bat
@@ -21,8 +21,8 @@ md TEMP-%name% || goto :end
copy sst.dll TEMP-%name%\sst.dll || goto :end
copy dist\LICENCE.windows TEMP-%name%\LICENCE || goto :end
:: using midnight on release day to make zip deterministic! change on next release!
-powershell (Get-Item TEMP-%name%\sst.dll).LastWriteTime = new-object DateTime 2026, 10, 10, 0, 0, 0
-powershell (Get-Item TEMP-%name%\LICENCE).LastWriteTime = new-object DateTime 2025, 10, 10, 0, 0, 0
+powershell (Get-Item TEMP-%name%\sst.dll).LastWriteTime = new-object DateTime 2026, 11, 14, 0, 0, 0
+powershell (Get-Item TEMP-%name%\LICENCE).LastWriteTime = new-object DateTime 2025, 11, 14, 0, 0, 0
pushd TEMP-%name%
"%SEVENZIP%" a -mtc=off %name%.zip sst.dll LICENCE || goto :end
move %name%.zip ..\release\%name%.zip