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* Fix a last-minute off-by-what-was-I-thinking errorHEADv0.19-BETAmasterGravatar Michael Smith 32 hours1-1/+1
* Add 0.19 update notes and bump zip datesGravatar Michael Smith 32 hours2-2/+7
* Support portal colours in latest SteamPipe buildGravatar Michael Smith 32 hours1-2/+4
* Remove old x86test programGravatar Michael Smith 33 hours1-43/+0
* Fix an idiotic regression in L4D1 demo compatGravatar Hayden K 33 hours2-3/+1
* Prevent random "No Steam Logon" kicks in L4D1/2Gravatar Hayden K 33 hours4-0/+298
* Add a mem_copy_fixed and mem_set_fixed to mem.hGravatar Michael Smith 3 days3-6/+25
* Remove unused _clex_os_char typedefGravatar Michael Smith 3 days1-10/+0
* Fix debug builds randomly breaking all of a suddenGravatar Michael Smith 3 days1-0/+11
* Fix PatchBot submit scriptGravatar Michael Smith 3 days1-1/+2
* Add chat message broadcast featureGravatar Michael Smith 3 days4-0/+167
* Add a quick edict info dumper to dbg.cGravatar Michael Smith 2026-10-251-0/+35
* Add a partial struct definition for CGlobalVarsGravatar Michael Smith 2026-10-251-0/+12
* Fix a stupid crash regression in raw inputGravatar Michael Smith 2026-10-251-6/+2
* Fix ancient VCALL macro typoGravatar Michael Smith 2026-10-241-3/+3
* Bump to 0.19Gravatar Michael Smith 2026-10-172-8/+4
* Fix todo.vim shell handling in Vim 9 on WindowsGravatar Michael Smith 2026-10-111-3/+8
* Update comment regarding vsnprintf banGravatar Michael Smith 2026-10-111-1/+1
* Improve speedrun demo recordingGravatar Michael Smith 2026-10-111-33/+65
* Spin way less before futexing in fastspinGravatar Michael Smith 2026-10-111-2/+2
* Add 0.18 update notes and bump zip timestampsv0.18-BETAGravatar Michael Smith 2026-10-102-2/+6
* Support self-contained Windows compiler toolchainGravatar Michael Smith 2026-10-102-10/+49
* Simplify gluegen one-based array macroGravatar Michael Smith 2026-10-101-21/+22
* Fix cvar value clamping not changing the stringGravatar Michael Smith 2026-10-101-6/+8
* Abstract page allocation and locking in os.cGravatar Michael Smith 2026-10-103-27/+64
* Add very basic speedrun demo record helperGravatar Michael Smith 2026-10-105-2/+246
* Clean up a couple of random thingsGravatar Michael Smith 2026-04-042-2/+1
* Size-optimise cvar value cleanupGravatar Michael Smith 2026-04-045-22/+47
* Add extra contributor notes re copyright stuffGravatar Michael Smith 2026-04-041-0/+9
* Fix autojump on 4104 (Portal and HL2 episodes)Gravatar Michael Smith 2026-04-044-19/+26
* Don't bother with LTO in debug buildsGravatar Michael Smith 2026-04-042-8/+8
* Fix a gluegen error message typoGravatar Michael Smith 2026-04-041-1/+1
* Size-optimise a little more, and tweak minor stuffGravatar Michael Smith 2026-04-046-30/+22
* Tidy up very slightly dodgy l4dmm init edge caseGravatar Michael Smith 2026-04-041-6/+5
* Add PatchBot stuffGravatar Michael Smith 2026-04-046-0/+215
* Make x86 library a little bit smaller againGravatar Michael Smith 2026-02-162-37/+127
* Do away with memcpy/memset/memcmpGravatar Michael Smith 2026-02-1624-142/+291
* Optimise midpoint hook assembly in l4d1democompatGravatar Michael Smith 2026-02-161-10/+12
* Move to static trampolines and type-safe hooksGravatar Michael Smith 2026-02-1621-459/+560
* Switch cmeta from chibicc to a new homegrown lexerGravatar Michael Smith 2026-02-1614-1737/+2717
* Size-optimise a few thingsGravatar Michael Smith 2026-02-167-48/+79
* Move to a shared static RWX sectionGravatar Michael Smith 2026-02-1610-165/+172
* Use the correct rdata section nameGravatar Michael Smith 2025-12-131-1/+1
* Bump to 0.18Gravatar Michael Smith 2025-12-022-5/+4
* Set zip date for yet another releasev0.17-BETAGravatar Michael Smith 2025-12-011-2/+2
* Allow mutating argv in command callbacks and hooksGravatar Michael Smith 2025-12-013-26/+39
* Fix sst_mouse_factor always being hiddenGravatar Michael Smith 2025-11-283-2/+12
* Prep 0.17, already!Gravatar Michael Smith 2025-11-252-5/+4
* Fix input HUD crash in L4D gamesv0.16-BETAGravatar Michael Smith 2025-11-254-2/+5
* Begin work on 0.16!Gravatar Michael Smith 2025-11-242-8/+4