diff options
Diffstat (limited to 'src/ac.c')
-rw-r--r-- | src/ac.c | 16 |
1 files changed, 10 insertions, 6 deletions
@@ -281,8 +281,11 @@ struct inputevent { int data, data2, data3; }; -DECL_VFUNC_DYN(void, GetDesktopResolution, int *, int *) -DECL_VFUNC_DYN(void, DispatchAllStoredGameMessages) +struct IGameUIFuncs { void **vtable; }; +struct IGame { void **vtable; }; + +DECL_VFUNC_DYN(struct IGameUIFuncs, void, GetDesktopResolution, int *, int *) +DECL_VFUNC_DYN(struct IGame, void, DispatchAllStoredGameMessages) typedef void (*Key_Event_func)(struct inputevent *); static Key_Event_func orig_Key_Event; @@ -314,13 +317,14 @@ static bool find_Key_Event() { // -> IGame/CGame (first mov into ECX) // -> CGame::DispatchAllStoredGameMessages vfunc // -> First call instruction (either DispatchInputEvent or Key_Event) - void *gameuifuncs = factory_engine("VENGINE_GAMEUIFUNCS_VERSION005", 0); + struct IGameUIFuncs *gameuifuncs = factory_engine( + "VENGINE_GAMEUIFUNCS_VERSION005", 0); if_cold (!gameuifuncs) { errmsg_errorx("couldn't get engine game UI interface"); return false; } - void *cgame; - const uchar *insns = (const uchar *)VFUNC(gameuifuncs, GetDesktopResolution); + struct IGame *cgame; + const uchar *insns = gameuifuncs->vtable[vtidx_GetDesktopResolution]; for (const uchar *p = insns; p - insns < 16;) { if (p[0] == X86_MOVRMW && p[1] == X86_MODRM(0, 1, 5)) { void **indirect = mem_loadptr(p + 2); @@ -332,7 +336,7 @@ static bool find_Key_Event() { errmsg_errorx("couldn't find pointer to CGame instance"); return false; -ok: insns = (const uchar *)VFUNC(cgame, DispatchAllStoredGameMessages); +ok: insns = cgame->vtable[vtidx_DispatchAllStoredGameMessages]; for (const uchar *p = insns; p - insns < 128;) { if (p[0] == X86_CALL) { orig_Key_Event = (Key_Event_func)(p + 5 + mem_loads32(p + 1)); |