diff options
Diffstat (limited to 'src/build/gluegen.c')
| -rw-r--r-- | src/build/gluegen.c | 58 |
1 files changed, 34 insertions, 24 deletions
diff --git a/src/build/gluegen.c b/src/build/gluegen.c index bc973fb..574aa92 100644 --- a/src/build/gluegen.c +++ b/src/build/gluegen.c @@ -749,6 +749,13 @@ F( " feats.preinit_%.*s = _feat_preinit_%.*s();", _( "}") _( "") _( "static inline void initfeatures() {") + // note: hidden flag could be 0 on OE but it's useful to know which things + // *would* be hidden. in particular, GetHelpText currently checks for both + // CON_INIT_HIDDEN and _CON_NE_HIDDEN when deciding whether to prepend + // the unsupported marker to the help text. the value of CON_INIT_HIDDEN + // is otherwise unused in OE so won't do any harm being set all the time. +_( " int _hiddenflag = GAMETYPE_MATCHES(OE) ?") +_( " CON_INIT_HIDDEN : _CON_NE_HIDDEN;") for (int i = 0; i < nfeatures; ++i) { // N.B.: this *should* be 0-indexed! const char *else_ = ""; s16 mod = feat_initorder[i]; @@ -767,48 +774,41 @@ F( " %sif (!GAMETYPE_MATCHES(%.*s)) status_%.*s = FEAT_SKIP;", else_, else_ = "else "; } list_foreach (struct cmeta_slice, gamedata, mod_gamedata + mod) { - // this is not a *totally* ideal way of doing this, but it's easy. - // if we had some info about what gamedata was doing, we could avoid - // having to ifdef these cases and could just directly generate the - // right thing. but that'd be quite a bit of work, so... we don't! if (mod_gamespecific[mod].s) { -F( "#ifdef _GAMES_WITH_%.*s", gamedata.len, gamedata.s) -F( " %sif (!(_gametype_tag_%.*s & _GAMES_WITH_%.*s) && !has_%.*s) {", else_, - mod_gamespecific[mod].len, mod_gamespecific[mod].s, - gamedata.len, gamedata.s, gamedata.len, gamedata.s) +F( " %sif (!_HAS_%.*s(_gametype_tag_%.*s)) {", else_, + gamedata.len, gamedata.s, + mod_gamespecific[mod].len, mod_gamespecific[mod].s) F( " status_%.*s = NOGD;", mod_names[mod].len, mod_names[mod].s) _( " }") -_( "#else") } -F( " %sif (!has_%.*s) status_%.*s = NOGD;", else_, - gamedata.len, gamedata.s, mod_names[mod].len, mod_names[mod].s) - if (mod_gamespecific[mod].s) { -_( "#endif") + else { +F( " %sif (!_HAS_%.*s(0)) status_%.*s = NOGD;", else_, + gamedata.len, gamedata.s, mod_names[mod].len, mod_names[mod].s) } else_ = "else "; } list_foreach (struct cmeta_slice, global, mod_globals + mod) { F( " %sif (!(%.*s)) status_%.*s = NOGLOBAL;", else_, - global.len, global.s, mod_names[mod].len, mod_names[mod].s) + global.len, global.s, mod_names[mod].len, mod_names[mod].s) else_ = "else "; } list_foreach (s16, dep, mod_needs + mod) { F( " %sif (status_%.*s != FEAT_OK) status_%.*s = REQFAIL;", else_, - mod_names[dep].len, mod_names[dep].s, - mod_names[mod].len, mod_names[mod].s) + mod_names[dep].len, mod_names[dep].s, + mod_names[mod].len, mod_names[mod].s) else_ = "else "; } if (mod_flags[mod] & (HAS_END | HAS_EVENTS | HAS_OPTDEPS)) { F( " %sif ((status_%.*s = _feat_init_%.*s()) == FEAT_OK) has_%.*s = true;", - else_, - mod_names[mod].len, mod_names[mod].s, - mod_names[mod].len, mod_names[mod].s, - mod_names[mod].len, mod_names[mod].s) + else_, + mod_names[mod].len, mod_names[mod].s, + mod_names[mod].len, mod_names[mod].s, + mod_names[mod].len, mod_names[mod].s) } else { F( " %sstatus_%.*s = _feat_init_%.*s();", else_, - mod_names[mod].len, mod_names[mod].s, - mod_names[mod].len, mod_names[mod].s) + mod_names[mod].len, mod_names[mod].s, + mod_names[mod].len, mod_names[mod].s) } } _( "") @@ -820,7 +820,7 @@ F( " if (status_%.*s != FEAT_SKIP) {", modname.len, modname.s) F( " con_regvar(%.*s);", cvar_names[i].len, cvar_names[i].s) -F( " if (status_%.*s != FEAT_OK) %.*s->base.flags |= CON_HIDDEN;", +F( " if (status_%.*s != FEAT_OK) %.*s->base.flags |= _hiddenflag;", modname.len, modname.s, cvar_names[i].len, cvar_names[i].s) _( " }") } @@ -869,8 +869,18 @@ _( "}") _( "") _( "static inline void freevars() {") for (int i = 1; i < ncvars; ++i) { -F( " extfree(%.*s->strval);", cvar_names[i].len, cvar_names[i].s) +F( " extfree(con_getvarcommon(%.*s)->strval);", + cvar_names[i].len, cvar_names[i].s) + } +_( "}") +_( "") +_( "static inline void shuntvars() {") +_( "#ifdef _WIN32") + for (int i = 1; i < ncvars; ++i) { +F( " memmove(&%.*s->v1, &%.*s->v2, sizeof(struct con_var_common));", + cvar_names[i].len, cvar_names[i].s, cvar_names[i].len, cvar_names[i].s) } +_( "#endif") _( "}") for (int i = 1; i < nevents; ++i) { const char *prefix = event_predicateflags[i] ? |
