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* HOTFIX: Fix L4D2 2.0.0.0 crashingv0.3-HOTFIXGravatar Michael Smith 2022-05-065-11/+19
* Set the zip dates to today for final releasev0.3-BETAGravatar Michael Smith 2022-05-051-3/+3
* Allow lowering fps_max in the Left 4 DeadsGravatar Michael Smith 2022-05-041-0/+21
* Cheat-protect sst_l4d_testwarpGravatar Michael Smith 2022-05-041-1/+1
* Fix a woopsy and slightly tweak autorecord UXGravatar Michael Smith 2022-05-042-2/+8
* Woops, go ahead and delete that testing codeGravatar Michael Smith 2022-05-031-19/+1
* Add entity property finding and L4D warp testingGravatar Michael Smith 2022-05-0321-39/+747
* Fix slashes being skipped in unquoted KV tokensGravatar Michael Smith 2022-05-011-2/+2
* Don't bump the demo number if playing another demoGravatar Michael Smith 2022-04-301-9/+9
* Centralise engine access, add Portal FOV changerGravatar Michael Smith 2022-04-3024-318/+783
* Fix a couple of bits of convar min/max brokennessGravatar Michael Smith 2022-04-262-5/+6
* Reorganise sst.c, add Portal 1 game typeGravatar Michael Smith 2022-04-262-102/+102
* Fix GetCursorPos hook return valueGravatar Michael Smith 2022-04-261-1/+1
* Remove some superfluous headersGravatar Michael Smith 2022-04-261-2/+0
* Fix loading in early L4D2 buildsGravatar Michael Smith 2022-04-261-13/+11
* Add engine_no_focus_sleep backport, fix codegenGravatar Michael Smith 2022-04-2511-28/+163
* Suppress L4D1 console spamGravatar Hayden 2022-04-251-0/+7
* Organise general and game-specific fixesGravatar Michael Smith 2022-04-252-28/+36
* Fix dark L4D2 rendering on Intel integrated GPUsGravatar Michael Smith 2022-04-252-1/+28
* Fix broken con_setvar*() functions - woopsy!Gravatar Michael Smith 2022-04-251-1/+2
* Reorganise and simplify demorecGravatar Michael Smith 2022-04-241-145/+188
* Preemptively bump version to 0.3Gravatar Michael Smith 2022-04-242-3/+3
* Move WIN32_LEAN_AND_MEAN and NOMINMAX into flagsGravatar Michael Smith 2022-04-244-7/+1
* Dynamically link the Windows C runtimeGravatar Michael Smith 2022-04-241-3/+9
* Replace udis86 with a very small x86 decoderGravatar Michael Smith 2022-04-2424-195/+686
* Remove some more unused chibicc bitsGravatar Michael Smith 2022-04-142-254/+4
* Fix some egregious and sloppy mistakesGravatar Michael Smith 2022-04-063-4/+5
* Make build scripts *slightly* more flexibleGravatar Michael Smith 2022-03-302-40/+63
* Fix L4D1 and L4DS crash regressionsGravatar Michael Smith 2022-03-262-2/+6
* Add auto VDF installationGravatar Michael Smith 2022-03-243-0/+85
* Clean up gameinfo_init() and other random stuffGravatar Michael Smith 2022-03-249-156/+145
* Work around plugin unloading bug in old branchesGravatar Michael Smith 2022-03-232-2/+71
* Remove useless raw input multithreadingGravatar Michael Smith 2022-03-211-24/+3
* Add missing copyright header smiley faceGravatar Michael Smith 2022-03-211-0/+16
* Add m_rawinput reimplementation to replace RInputGravatar Michael Smith 2022-03-214-3/+208
* Make inline hooking follow jumpsGravatar Michael Smith 2022-03-211-4/+13
* Support deferring cvar registrationGravatar Michael Smith 2022-03-205-51/+94
* Fix a couple of errataGravatar Michael Smith 2022-03-194-7/+6
* Remove unused library mentions from 3p/READMEGravatar Michael Smith 2022-03-191-2/+0
* Fix hook_inline() breaking after a single callGravatar Willian Henrique 2022-03-192-2/+20
* Add L4D:S CheckJumpButton index for autojumpGravatar Hayden 2022-03-191-0/+1
* Fix L4D1 v1.0 mat_monitorgamma flags for QoLGravatar Hayden 2022-03-194-0/+14
* Spruce up text and fix some copyright yearsGravatar Michael Smith 2022-03-1935-100/+104
* Fix some old KV parser issuesGravatar Michael Smith 2022-03-195-84/+155
* Very slightly tidy RTTI stuffGravatar Michael Smith 2022-01-183-13/+44
* Extend nag removal to L4DS tooGravatar Michael Smith 2022-01-181-1/+1
* Correct and clarify the VAC warningGravatar Michael Smith 2022-01-171-4/+4
* Fix Left 4 Dead 2 Survivors crashingGravatar Michael Smith 2022-01-173-9/+24
* Fix up more command flagsGravatar Michael Smith 2022-01-071-7/+21
* Fix mat_queue_mode *properly*Gravatar Michael Smith 2022-01-071-13/+16