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mike/sst
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Source Speedrun Tools: practice tools and handy features for Source Engine games
Michael Smith
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Author
Age
Files
Lines
*
Add feature to remove the chat rate limit
Hayden K
2025-04-06
1
-0
/
+1
*
Fix broken behaviour in the L4D2 addon system
Hayden K
2025-04-06
1
-0
/
+1
*
Rewrite and redesign codegen and feature system
Michael Smith
2025-04-06
1
-14
/
+13
*
Enable rebuilding the plugin while it is loaded
Michael Smith
2024-09-28
1
-1
/
+2
*
Add basic button input HUD
Matthew Wozniak
2024-09-14
1
-0
/
+1
*
Add very basic client console messaging for L4D2
Michael Smith
2024-08-29
1
-0
/
+1
*
Add basic server-side tracing functionality
Willian Henrique
2024-08-29
1
-0
/
+1
*
Rewrite the gamedata and entprops systems entirely
Michael Smith
2024-08-23
1
-6
/
+6
*
Rework OS abstractions
Michael Smith
2024-08-22
1
-0
/
+1
*
Add a half-decent custom crosshair
Michael Smith
2024-01-21
1
-0
/
+2
*
Add VGUI HUD overlay drawing feature
Matthew Wozniak
2023-12-19
1
-1
/
+2
*
Don't compile kv.c as part of SST itself
Michael Smith
2023-12-17
1
-1
/
+0
*
Cancel fast-forward after the player disconnects
Michael Smith
2023-12-17
1
-0
/
+1
*
Add a way to fast-forward game time
Matthew Wozniak
2023-11-26
1
-0
/
+1
*
Perform minor build script tidying
Michael Smith
2023-08-30
1
-2
/
+3
*
Get things at least compiling under Linux
Michael Smith
2023-08-27
1
-8
/
+8
*
Make various preparations for upcoming features
Michael Smith
2023-08-02
1
-2
/
+4
*
Fix another x86 case and add regression tests
Michael Smith
2023-08-02
1
-0
/
+2
*
Adapt vote reset code into fast campaign resetting
Michael Smith
2023-06-03
1
-2
/
+5
*
Add command to reset L4D2 vote cooldowns
Willian Henrique
2023-05-21
1
-0
/
+1
*
Move towards C23, improve events and vcall macros
Michael Smith
2022-09-13
1
-9
/
+15
*
Import Monocypher 3.1.3 + monocypher-rng module
Michael Smith
2022-08-16
1
-3
/
+5
*
Split custom demo data into its own file/feature
Michael Smith
2022-07-23
1
-0
/
+1
*
Add keybind lookup code
Michael Smith
2022-07-23
1
-0
/
+1
*
Add alias management plus input filtering skeleton
Michael Smith
2022-07-23
1
-0
/
+2
*
Solve the error logging situation
Michael Smith
2022-06-02
1
-2
/
+6
*
Add basic Portal crosshair colour customisation
Michael Smith
2022-05-30
1
-0
/
+1
*
Add entity property finding and L4D warp testing
Michael Smith
2022-05-03
1
-0
/
+4
*
Centralise engine access, add Portal FOV changer
Michael Smith
2022-04-30
1
-1
/
+5
*
Add engine_no_focus_sleep backport, fix codegen
Michael Smith
2022-04-25
1
-1
/
+2
*
Replace udis86 with a very small x86 decoder
Michael Smith
2022-04-24
1
-1
/
+4
*
Make build scripts *slightly* more flexible
Michael Smith
2022-03-30
1
-21
/
+33
*
Tidy up stubs, make vstdlib a stub, build on Linux
Michael Smith
2022-01-06
1
-3
/
+5
*
Fix build scripts and codegen on Linux
Michael Smith
2022-01-06
1
-2
/
+2
*
Split up os.h, inline functions and fix some typos
Michael Smith
2021-12-30
1
-3
/
+2
*
Reintroduce autojump code
Michael Smith
2021-12-27
1
-0
/
+1
*
Unhide useful commands and allow cheats in lobbies
Michael Smith
2021-12-26
1
-0
/
+2
*
Initial public snapshot
Michael Smith
2021-11-20
1
-0
/
+57