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* Add feature to remove the chat rate limitGravatar Hayden K 2025-04-061-0/+1
* Fix broken behaviour in the L4D2 addon systemGravatar Hayden K 2025-04-061-0/+1
* Rewrite and redesign codegen and feature systemGravatar Michael Smith 2025-04-061-14/+13
* Enable rebuilding the plugin while it is loadedGravatar Michael Smith 2024-09-281-1/+2
* Add basic button input HUDGravatar Matthew Wozniak 2024-09-141-0/+1
* Add very basic client console messaging for L4D2Gravatar Michael Smith 2024-08-291-0/+1
* Add basic server-side tracing functionalityGravatar Willian Henrique 2024-08-291-0/+1
* Rewrite the gamedata and entprops systems entirelyGravatar Michael Smith 2024-08-231-6/+6
* Rework OS abstractionsGravatar Michael Smith 2024-08-221-0/+1
* Add a half-decent custom crosshairGravatar Michael Smith 2024-01-211-0/+2
* Add VGUI HUD overlay drawing featureGravatar Matthew Wozniak 2023-12-191-1/+2
* Don't compile kv.c as part of SST itselfGravatar Michael Smith 2023-12-171-1/+0
* Cancel fast-forward after the player disconnectsGravatar Michael Smith 2023-12-171-0/+1
* Add a way to fast-forward game timeGravatar Matthew Wozniak 2023-11-261-0/+1
* Perform minor build script tidyingGravatar Michael Smith 2023-08-301-2/+3
* Get things at least compiling under LinuxGravatar Michael Smith 2023-08-271-8/+8
* Make various preparations for upcoming featuresGravatar Michael Smith 2023-08-021-2/+4
* Fix another x86 case and add regression testsGravatar Michael Smith 2023-08-021-0/+2
* Adapt vote reset code into fast campaign resettingGravatar Michael Smith 2023-06-031-2/+5
* Add command to reset L4D2 vote cooldownsGravatar Willian Henrique 2023-05-211-0/+1
* Move towards C23, improve events and vcall macrosGravatar Michael Smith 2022-09-131-9/+15
* Import Monocypher 3.1.3 + monocypher-rng moduleGravatar Michael Smith 2022-08-161-3/+5
* Split custom demo data into its own file/featureGravatar Michael Smith 2022-07-231-0/+1
* Add keybind lookup codeGravatar Michael Smith 2022-07-231-0/+1
* Add alias management plus input filtering skeletonGravatar Michael Smith 2022-07-231-0/+2
* Solve the error logging situationGravatar Michael Smith 2022-06-021-2/+6
* Add basic Portal crosshair colour customisationGravatar Michael Smith 2022-05-301-0/+1
* Add entity property finding and L4D warp testingGravatar Michael Smith 2022-05-031-0/+4
* Centralise engine access, add Portal FOV changerGravatar Michael Smith 2022-04-301-1/+5
* Add engine_no_focus_sleep backport, fix codegenGravatar Michael Smith 2022-04-251-1/+2
* Replace udis86 with a very small x86 decoderGravatar Michael Smith 2022-04-241-1/+4
* Make build scripts *slightly* more flexibleGravatar Michael Smith 2022-03-301-21/+33
* Tidy up stubs, make vstdlib a stub, build on LinuxGravatar Michael Smith 2022-01-061-3/+5
* Fix build scripts and codegen on LinuxGravatar Michael Smith 2022-01-061-2/+2
* Split up os.h, inline functions and fix some typosGravatar Michael Smith 2021-12-301-3/+2
* Reintroduce autojump codeGravatar Michael Smith 2021-12-271-0/+1
* Unhide useful commands and allow cheats in lobbiesGravatar Michael Smith 2021-12-261-0/+2
* Initial public snapshotGravatar Michael Smith 2021-11-201-0/+57