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mike/sst
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Source Speedrun Tools: practice tools and handy features for Source Engine games
Michael Smith
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Author
Age
Files
Lines
*
Put some error paths in the fridge
Michael Smith
2025-04-08
4
-104
/
+115
*
Remove years from copyright headers
Michael Smith
2025-04-07
5
-5
/
+5
*
Use C23 void-argument-free prototypes
Michael Smith
2025-04-06
3
-17
/
+17
*
Rewrite and redesign codegen and feature system
Michael Smith
2025-04-06
8
-1207
/
+1220
*
Fix mkentprops for real this time, probably
Michael Smith
2024-08-29
1
-18
/
+26
*
Fix broken mkentprops code generation
Michael Smith
2024-08-26
1
-3
/
+5
*
Rewrite the gamedata and entprops systems entirely
Michael Smith
2024-08-23
3
-296
/
+498
*
Revise syntax macros and add a ton of branch hints
Michael Smith
2024-08-23
3
-7
/
+8
*
Rework OS abstractions
Michael Smith
2024-08-22
5
-22
/
+23
*
Rethink mem_loadoffset, and consequently, kill it
Michael Smith
2024-01-21
1
-2
/
+2
*
Perform very minor load/unload optimisations
Michael Smith
2023-08-30
1
-9
/
+1
*
Get things at least compiling under Linux
Michael Smith
2023-08-27
3
-24
/
+18
*
Make various preparations for upcoming features
Michael Smith
2023-08-02
2
-12
/
+16
*
Tweak feature sorting and fix a chibicc bug
Michael Smith
2023-06-20
1
-6
/
+6
*
Refactor the RGBA colour struct into engineapi.h
Michael Smith
2023-05-04
1
-10
/
+9
*
Fix dumb oversight in codegen
Michael Smith
2022-09-20
1
-0
/
+1
*
Move towards C23, improve events and vcall macros
Michael Smith
2022-09-13
6
-41
/
+139
*
Fix malloc return check in mkentprops
Michael Smith
2022-08-16
1
-1
/
+1
*
Add magical feature codegen system, at long last
Michael Smith
2022-08-10
3
-41
/
+401
*
Add event system
Michael Smith
2022-07-23
3
-1
/
+163
*
Fix dodgy "has" initialisation case in mkgamedata
Michael Smith
2022-07-23
1
-6
/
+6
*
Properly solve load order issues via deferred init
Michael Smith
2022-05-19
1
-0
/
+3
*
Clean up some random bits and bobs
Michael Smith
2022-05-16
1
-7
/
+7
*
Fix GetEngineBuildNumber and entity property stuff
Michael Smith
2022-05-15
1
-4
/
+9
*
Add entity property finding and L4D warp testing
Michael Smith
2022-05-03
6
-4
/
+417
*
Centralise engine access, add Portal FOV changer
Michael Smith
2022-04-30
2
-129
/
+225
*
Add engine_no_focus_sleep backport, fix codegen
Michael Smith
2022-04-25
1
-7
/
+13
*
Replace udis86 with a very small x86 decoder
Michael Smith
2022-04-24
3
-3
/
+3
*
Support deferring cvar registration
Michael Smith
2022-03-20
3
-35
/
+55
*
Fix some old KV parser issues
Michael Smith
2022-03-19
1
-5
/
+6
*
Fix build scripts and codegen on Linux
Michael Smith
2022-01-06
2
-3
/
+13
*
Split up os.h, inline functions and fix some typos
Michael Smith
2021-12-30
1
-1
/
+1
*
Make convar init macro type-generic
Michael Smith
2021-12-29
1
-1
/
+1
*
Initial public snapshot
Michael Smith
2021-11-20
4
-0
/
+615