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mike/sst
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Source Speedrun Tools: practice tools and handy features for Source Engine games
Michael Smith
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path:
root
/
src
/
con_.h
Commit message (
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Author
Age
Files
Lines
*
Hide custom crosshair in menus/load screens
Michael Smith
2024-05-27
1
-2
/
+2
*
Get things at least compiling under Linux
Michael Smith
2023-08-27
1
-8
/
+10
*
Prune some comments and tidy up other minor things
Michael Smith
2023-06-10
1
-4
/
+1
*
Do some pedantic spring cleaning
Michael Smith
2023-05-16
1
-1
/
+1
*
Refactor the RGBA colour struct into engineapi.h
Michael Smith
2023-05-04
1
-10
/
+3
*
Argh, bump the stupid copyright header!
Michael Smith
2023-05-01
1
-1
/
+1
*
Fix default float values for cvars
Michael Smith
2023-04-28
1
-3
/
+3
*
Move towards C23, improve events and vcall macros
Michael Smith
2022-09-13
1
-2
/
+0
*
Clean up some random bits and bobs
Michael Smith
2022-05-16
1
-3
/
+3
*
Further clean up engine API initialisation
Michael Smith
2022-05-12
1
-1
/
+2
*
Centralise engine access, add Portal FOV changer
Michael Smith
2022-04-30
1
-1
/
+7
*
Fix a couple of bits of convar min/max brokenness
Michael Smith
2022-04-26
1
-5
/
+5
*
Replace udis86 with a very small x86 decoder
Michael Smith
2022-04-24
1
-3
/
+7
*
Support deferring cvar registration
Michael Smith
2022-03-20
1
-0
/
+18
*
Spruce up text and fix some copyright years
Michael Smith
2022-03-19
1
-2
/
+2
*
Very slightly tidy RTTI stuff
Michael Smith
2022-01-18
1
-4
/
+13
*
Tidy up stubs, make vstdlib a stub, build on Linux
Michael Smith
2022-01-06
1
-1
/
+1
*
Make convar init macro type-generic
Michael Smith
2021-12-29
1
-2
/
+11
*
Unhide useful commands and allow cheats in lobbies
Michael Smith
2021-12-26
1
-1
/
+3
*
Initial public snapshot
Michael Smith
2021-11-20
1
-0
/
+278