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mike/sst
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Source Speedrun Tools: practice tools and handy features for Source Engine games
Michael Smith
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src
/
engineapi.c
Commit message (
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Author
Age
Files
Lines
*
Fix mkentprops for real this time, probably
Michael Smith
2024-08-29
1
-1
/
+1
*
Rewrite the gamedata and entprops systems entirely
Michael Smith
2024-08-23
1
-1
/
+2
*
Revise syntax macros and add a ton of branch hints
Michael Smith
2024-08-23
1
-2
/
+3
*
Hotfix broken Portal 5135 autojump
v0.6-HOTFIX
Michael Smith
2024-05-28
1
-2
/
+2
*
Add cutscene skipping to L4D quick reset
Michael Smith
2023-12-04
1
-3
/
+3
*
Make L4D2 2147 gametype include all later versions
Michael Smith
2023-11-26
1
-3
/
+3
*
Perform very minor load/unload optimisations
Michael Smith
2023-08-30
1
-3
/
+11
*
Make various preparations for upcoming features
Michael Smith
2023-08-02
1
-0
/
+2
*
Remove the terrible gameinfo.txt garbage at last
Michael Smith
2023-06-12
1
-1
/
+0
*
Prune some comments and tidy up other minor things
Michael Smith
2023-06-10
1
-6
/
+3
*
Improve L4D2 and Portal gametype detection
Willian Henrique
2023-05-04
1
-10
/
+11
*
Fix deferred init for Portal 2 compatibility
Michael Smith
2023-01-15
1
-1
/
+2
*
Add basic mouse input scaling
Michael Smith
2022-12-25
1
-0
/
+4
*
Move towards C23, improve events and vcall macros
Michael Smith
2022-09-13
1
-5
/
+3
*
Add magical feature codegen system, at long last
Michael Smith
2022-08-10
1
-2
/
+2
*
Clean up some random bits and bobs
Michael Smith
2022-05-16
1
-1
/
+0
*
Fix GetEngineBuildNumber and entity property stuff
Michael Smith
2022-05-15
1
-4
/
+10
*
Further clean up engine API initialisation
Michael Smith
2022-05-12
1
-4
/
+14
*
HOTFIX: Fix L4D2 2.0.0.0 crashing
v0.3-HOTFIX
Michael Smith
2022-05-06
1
-7
/
+10
*
Woops, go ahead and delete that testing code
Michael Smith
2022-05-03
1
-19
/
+1
*
Add entity property finding and L4D warp testing
Michael Smith
2022-05-03
1
-0
/
+62
*
Centralise engine access, add Portal FOV changer
Michael Smith
2022-04-30
1
-0
/
+50