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mike/sst
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Source Speedrun Tools: practice tools and handy features for Source Engine games
Michael Smith
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path:
root
/
src
/
engineapi.h
Commit message (
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Author
Age
Files
Lines
*
Add basic button input HUD
Matthew Wozniak
2024-09-14
1
-0
/
+27
*
Rewrite the gamedata and entprops systems entirely
Michael Smith
2024-08-23
1
-10
/
+1
*
Add cutscene skipping to L4D quick reset
Michael Smith
2023-12-04
1
-0
/
+1
*
Fix CPlugin ABI on newer L4D2 versions
Michael Smith
2023-11-26
1
-2
/
+11
*
Perform very minor load/unload optimisations
Michael Smith
2023-08-30
1
-0
/
+6
*
Make various preparations for upcoming features
Michael Smith
2023-08-02
1
-0
/
+17
*
Refactor the RGBA colour struct into engineapi.h
Michael Smith
2023-05-04
1
-1
/
+11
*
Fix deferred init for Portal 2 compatibility
Michael Smith
2023-01-15
1
-1
/
+1
*
Add basic mouse input scaling
Michael Smith
2022-12-25
1
-0
/
+1
*
Remove some dodgy whitespace
Michael Smith
2022-05-26
1
-1
/
+1
*
Further clean up engine API initialisation
Michael Smith
2022-05-12
1
-5
/
+6
*
Add entity property finding and L4D warp testing
Michael Smith
2022-05-03
1
-4
/
+43
*
Centralise engine access, add Portal FOV changer
Michael Smith
2022-04-30
1
-0
/
+101