Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Add cutscene skipping to L4D quick reset | 2023-12-04 | 1 | -0/+1 | |
* | Fix CPlugin ABI on newer L4D2 versions | 2023-11-26 | 1 | -2/+11 | |
* | Perform very minor load/unload optimisations | 2023-08-30 | 1 | -0/+6 | |
* | Make various preparations for upcoming features | 2023-08-02 | 1 | -0/+17 | |
* | Refactor the RGBA colour struct into engineapi.h | 2023-05-04 | 1 | -1/+11 | |
* | Fix deferred init for Portal 2 compatibility | 2023-01-15 | 1 | -1/+1 | |
* | Add basic mouse input scaling | 2022-12-25 | 1 | -0/+1 | |
* | Remove some dodgy whitespace | 2022-05-26 | 1 | -1/+1 | |
* | Further clean up engine API initialisation | 2022-05-12 | 1 | -5/+6 | |
* | Add entity property finding and L4D warp testing | 2022-05-03 | 1 | -4/+43 | |
* | Centralise engine access, add Portal FOV changer | 2022-04-30 | 1 | -0/+101 |