Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Revise syntax macros and add a ton of branch hints | 2024-08-23 | 1 | -10/+0 | |
* | Rework OS abstractions | 2024-08-22 | 1 | -35/+225 | |
* | Move towards C23, improve events and vcall macros | 2022-09-13 | 1 | -2/+0 | |
* | Make the demo directory check more robust | 2022-05-16 | 1 | -0/+1 | |
* | HOTFIX: Fix L4D2 2.0.0.0 crashingv0.3-HOTFIX | 2022-05-06 | 1 | -0/+1 | |
* | Move WIN32_LEAN_AND_MEAN and NOMINMAX into flags | 2022-04-24 | 1 | -2/+0 | |
* | Clean up gameinfo_init() and other random stuff | 2022-03-24 | 1 | -0/+1 | |
* | Spruce up text and fix some copyright years | 2022-03-19 | 1 | -2/+2 | |
* | Fix a couple of other latent woopsies | 2022-01-06 | 1 | -0/+1 | |
* | Tidy up stubs, make vstdlib a stub, build on Linux | 2022-01-06 | 1 | -0/+1 | |
* | Split up os.h, inline functions and fix some typos | 2021-12-30 | 1 | -96/+14 | |
* | Initial public snapshot | 2021-11-20 | 1 | -0/+145 |